Quote Originally Posted by Answa View Post
I'm arguing about the previous system, where stat allocation had a time restriction to it, as well as limited by allocation points.
i wasnt sure how i felt about the time restriction back then and i wonder how it will work this time.
on one hand it felt like i had a really hard time going from melee to magic. on the other hand when i was one or the other i was loving life because i did have a very specific stat build that id tweak depending on party or solo which i thought worked great.

i sort of felt like i had to choose melee or magic which made my want to slit my wrists due to the time it takes to do so which made me want to stick with just one or the other.
that, to me, is antiproductive.