Quote Originally Posted by Coglin View Post
wow, sure are alot of stat nazis here.

Those who say systems that allow you to alot your own stats don't works, appearently haven't played many MMOs. They worked for years, There are quit a few that work. Its either that or they are not capable of recognizing if a system works or not.

Its just funny how some of you say well we can use materia and the very limited amount of stat adjustment traits to not be statisctical clones. Like it or not your statistical clones. Its not up for debate, its fact. all 50s of any class have the exact same stats naked. If you think everyone will go with one build with fully adjustable stats then your aguement is generally invalid in the first place. If everyone will use a same build, they will do that in any system.

For those who say we don't need allocation then go on about this nonsense that everyone will us the same "correct build" as you claim, what are you scared of then? Lets us be free to make our own build.

Agree, but not as the old system was, you could actually find a guy as conjurer with 5 int and 5 mnd and a lot of vitality, that was lame, what i would like and im sure that is whats going to happen is to have some points to especialize in a role without loosing any base stat or at least having a limit in the nerfing of one stat,example. like mrd tank with 100 points for free allocation you can put those on vitality and a few on dex so you dont miss much, as mrd DD you would prefer having those 100 points for STR and DEX, so yeah that would help define roles, without gimping classes and jobs.