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  1. #1
    Player

    Join Date
    Mar 2011
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    Ul'dah
    Posts
    93
    I say the system works fine how it is currently and doesnt need to be changed. I mean why go back to a system even remotely like it was? its gonna hurt all classes for example on my pgl. i would have either all points str,dex or all points strmdex some vit to not be a glass cannon. but then my mp is low for abilities and my mnd is low for 2nd wind. or i put points in mnd,pie and gimp my dmg. ><
    KEEP IT AUTO ALLOCATE PLEASE SE.
    (2)
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  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Dalmore View Post
    I say the system works fine how it is currently and doesnt need to be changed. I mean why go back to a system even remotely like it was? its gonna hurt all classes for example on my pgl. i would have either all points str,dex or all points strmdex some vit to not be a glass cannon. but then my mp is low for abilities and my mnd is low for 2nd wind. or i put points in mnd,pie and gimp my dmg. ><
    KEEP IT AUTO ALLOCATE PLEASE SE.
    Auto-allocation does not negate this issue. The only difference between manual and automatic point allocation is that with manual you actually have to think for yourself, at least until someone posts up the optimal cookie-cutter build for your role. In my opinion the only advantage automatic allocation has is that it's easier for the devs to balance.

    If I recall correctly though, we're really getting the best of both worlds with 1.20. Automatic allocation will still exist but we'll get bonus points on top of that.
    (3)

  3. #3
    Player

    Join Date
    Mar 2011
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    Ul'dah
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    93
    Quote Originally Posted by Arcell View Post
    Auto-allocation does not negate this issue. The only difference between manual and automatic point allocation is that with manual you actually have to think for yourself, at least until someone posts up the optimal cookie-cutter build for your role. In my opinion the only advantage automatic allocation has is that it's easier for the devs to balance.

    If I recall correctly though, we're really getting the best of both worlds with 1.20. Automatic allocation will still exist but we'll get bonus points on top of that.
    True but im saying is it'll mess up the balance.. ok pgl for example uses mp for LS and pum, and pre 1.19 we would run out of mp quick. pgl is DD yea? well we will focus str,dex and kinda vit for "our stats" well now we have no mp, no mnd for 2nd wind.
    no mp for cures, no mp for in combat raise.
    Or we can put points into pie and mnd so we can heal,use abilities without going oom, and be gimped on our dmg output. I mean seriosuly does pgl need anymore reason to not get invites for a party? (off topic qq)
    (0)
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  4. #4
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Dalmore View Post
    True but im saying is it'll mess up the balance.. ok pgl for example uses mp for LS and pum, and pre 1.19 we would run out of mp quick. pgl is DD yea? well we will focus str,dex and kinda vit for "our stats" well now we have no mp, no mnd for 2nd wind.
    no mp for cures, no mp for in combat raise.
    Or we can put points into pie and mnd so we can heal,use abilities without going oom, and be gimped on our dmg output. I mean seriosuly does pgl need anymore reason to not get invites for a party? (off topic qq)
    That particular issue is deeper than just point allocation though. It stems from Pugilist needing way more MP than any other War class and not having a reliable means of regenerating it. If Second Wind just did HP+MP generation, there wouldn't be as much of a problem. Why it comes from Featherfoot is beyond me, and you have to evade to get the MP if I'm not mistaken.

    With the new allocation system you get bonus points. Generally this means that you're not losing anything by placing these where you need them. Need MP? Allocate a point or two accordingly. Want to do a little more damage? Put some points into Strength. The skeleton of the build is there in the automatic allocation we have now. Bonus allocation allows you to flesh that out a bit depending on your play style.
    (0)