Quote Originally Posted by Betelgeuzah View Post
It's no concern because of this fact:

Everything else fixes itself. If you die in one hit bigger numbers mean nothing, and you will do no damage while dead. So to min/max you aren't going to bottleneck yourself like that.
Nothing fixes itself because we've already tried that system and it didn't work at all. Read what I wrote; You can't have that large of a variation between possible allotments without either nullifying the effect of any +stat bonuses or invalidating the freedom of choice that you're supposedly given. Period. It didn't work so they got rid of it.

Do you really think they'd come up with this new system just to use it for A SINGLE PATCH?

Quote Originally Posted by Coglin View Post
I find it funny that one would think its "idiotic" to give us free reign of our own stats, in a game based on free reign. Thats the whole concept behind the armory system and many aspects of this game, is that it is intended to be alot more open in a manner to be less restricting to players then the MMO mainstream.
You do have free reign over your own stats, now the bottom end is a bit higher and the bonuses aren't as big, but point for point the impact is much higher.