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  1. #11
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Let's look at how it used to be, with stats so wildly useless that you really didn't see a change in mitigation from 110 VIT to 174 VIT, it was just for HP purposes.
    It's no concern because of this fact:

    I think it will be exactly the same allocation system we had before, except now it is class specific.
    Everything else fixes itself. If you die in one hit bigger numbers mean nothing, and you will do no damage while dead. So to min/max you aren't going to bottleneck yourself like that.
    (3)

  2. #12
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    I find it funny that one would think its "idiotic" to give us free reign of our own stats, in a game based on free reign. Thats the whole concept behind the armory system and many aspects of this game, is that it is intended to be alot more open in a manner to be less restricting to players then the MMO mainstream.
    (8)

  3. #13
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Personally I'm happy with what we have and don't see the need for additional stat allotment considering that we have materia.

    Hopefully if they are considering to still bring it back there will be an auto allocate button.
    (9)

  4. #14
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Jinko View Post
    Hopefully if they are considering to still bring it back there will be an auto allocate button.
    You do realize that will gimp you right?
    (2)

  5. #15
    Player
    Stufoo's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Stu Foo
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Betelgeuzah View Post
    It's no concern because of this fact:

    Everything else fixes itself. If you die in one hit bigger numbers mean nothing, and you will do no damage while dead. So to min/max you aren't going to bottleneck yourself like that.
    Nothing fixes itself because we've already tried that system and it didn't work at all. Read what I wrote; You can't have that large of a variation between possible allotments without either nullifying the effect of any +stat bonuses or invalidating the freedom of choice that you're supposedly given. Period. It didn't work so they got rid of it.

    Do you really think they'd come up with this new system just to use it for A SINGLE PATCH?

    Quote Originally Posted by Coglin View Post
    I find it funny that one would think its "idiotic" to give us free reign of our own stats, in a game based on free reign. Thats the whole concept behind the armory system and many aspects of this game, is that it is intended to be alot more open in a manner to be less restricting to players then the MMO mainstream.
    You do have free reign over your own stats, now the bottom end is a bit higher and the bonuses aren't as big, but point for point the impact is much higher.
    (8)

  6. #16
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Betelgeuzah View Post
    You do realize that will gimp you right?
    Explain how ?

    It's not going to be like before where stats are static across all classes.

    We basically have auto allocated stats now, are we all gimped ?
    (3)

  7. #17
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Betelgeuzah View Post
    I think it will be exactly the same allocation system we had before, except now it is class specific.
    I think they said before (can't find the source >.<) that there will be fewer points than before but they'll make an actual difference this time around.
    (1)

  8. #18
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Jinko View Post
    Explain how ?

    It's not going to be like before where stats are static across all classes.
    If you let the game allocate the stats for you, you will end up with having PIE allocated for your WAR instead of STR.
    (1)

  9. #19
    Player

    Join Date
    Sep 2011
    Posts
    85
    I can't believe so many people want that old system back. That stat allocation system was horrible. Why bother wearing gear with an extra +5 STR when you can just change your stats to add +40? There was so much wrong with that system, I don't know where to begin.
    (13)

  10. #20
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Betelgeuzah View Post
    If you let the game allocate the stats for you, you will end up with having PIE allocated for your WAR instead of STR.
    /sigh /sigh /sigh

    Do you really think thats what I meant ?
    (4)

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