even if VIT change was for the "better"(I dont feel that way but to each their own) It never solved the issue that tanks were reliant on 2 main stats as opposed to every other role or job, they should have just made it scale to vit , instead of hybrid strength still into it. My opinion of course.

Id still go for a slight reduction in clemency cost not a huge one, be cool with battle raise for pld. have fllash naturally blind and trait it for damage- make it a cross class skill that might have a function besides WAR zerk
have soul eater steal half mp out of grit and full in grit (bloodweapon in grit, yeah i know its an unpopular one to support dont care), a way to pop reprisal in OT or at will when its off cd.