Page 5 of 5 FirstFirst ... 3 4 5
Results 41 to 43 of 43
  1. #41
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    I dig it, and i dig the enhanced parry idea too. Good stuff!
    (0)

  2. #42
    Player
    skulpturfungus's Avatar
    Join Date
    Apr 2016
    Posts
    11
    Character
    Xelo Saejima
    World
    Shiva
    Main Class
    Paladin Lv 60
    Quote Originally Posted by ChaozK View Post
    PLD:

    Dark Dance:
    - Increases Parry rate by 60% when used with DA (instead of evasion)
    Hell, just turn it into a 100% parry on a 10s duration with DA. Think of it as focusing on the defensive part while sacrificing duration. At least that would add a somewhat reliable low cooldown tank buster CD for DRKs.
    (1)

  3. #43
    Player
    KXZelgadis's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    9
    Character
    Zelgadis Wessen
    World
    Exodus
    Main Class
    Dark Knight Lv 58
    So I may not have explained the idea as well as I hoped I did for flash. the idea is to move it off the global cooldown but keep it on a short cooldown (1-3 seconds) that way you could flash between the GCd actions and not delay you combo by a full GCd cycle. Good to know it doesn't break the Combo even now so I will have to starting using it between combos if I feel I will lose a mob.

    With Slow not working on end game content that does make Pugilist the better option in my mind as well, I feel that dodge or crit boost probably out weighs another source to extend parry (it might not be great to start with but I think source to reduce damage is good at least). Though it would be nice to have some form of TP management that doesn't require stance dancing even more so since there is a little delay before you can change back into your tank stance if you need to be there. As for Overpower being mentioned to being on the GCd, I confused it with Brutal Swings cooldown, I have been playing other classes in the event to level them up and haven't played my warrior for a bit. I do agree with Blood for Blood being a horrible skill for the tanks even if they are off tanking there are probably better options to take (I don't think I would even use it once I get the enhanced edition version when I solo on my Dragoon).
    (0)
    Last edited by KXZelgadis; 08-09-2016 at 05:44 AM.

Page 5 of 5 FirstFirst ... 3 4 5