I can't completely agree because LoV was one of my favourite things to do in the game. But each to their own I suppose, and at this point I do agree it's pretty much a lost cause.
The tiniest lala.
It's not that I think LoV is bad, my opinion stems from the doubt that any changes will make a difference to player participation, there just isn't any interest. They were smart with chocobo racing in that you can do it solo, triple triad is to an extent the same (though it is really uninteresting right now, give us a challenge questline with the CC club or something SE), but LoV requires people to be playing it, which they are not.
The challenges were pretty good imo, and those are single player. They already set up the coding work, now they can just add some more scenarios like the alexander fights. Looking at the minion statistics, a fair amount of people do have the twintania minion, so people did do the challenges at least. But since it's only like a couple hours of content, it didn't last too long.It's not that I think LoV is bad, my opinion stems from the doubt that any changes will make a difference to player participation, there just isn't any interest. They were smart with chocobo racing in that you can do it solo, triple triad is to an extent the same (though it is really uninteresting right now, give us a challenge questline with the CC club or something SE), but LoV requires people to be playing it, which they are not.
The tiniest lala.
I could get onboard with more challenges, the problem is that there is no progression system in LoV, so there is no grind unlike the chocobo racing challenges,The challenges were pretty good imo, and those are single player. They already set up the coding work, now they can just add some more scenarios like the alexander fights. Looking at the minion statistics, a fair amount of people do have the twintania minion, so people did do the challenges at least. But since it's only like a couple hours of content, it didn't last too long.
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