Quote Originally Posted by Stormfur View Post
It would be much better if FATEs actually had an impact on the world instead of being just a repeat of the same things over and over again with no real outcome. It would be better if they were rare events (like Odin or Behemoth spawns) and actually *changed* things.

Examples:

Quiquirn attack highbridge. FATE is unsuccessful. Quiquirn rule highbridge now. Won't let adventurers or merchants pass. We must amass a force (even with our grand company?) to get it back. Show the winning GC's banners on the bridge.

The Prince of Pestillence has infected the Black Shroud with a mysterious disease. The Sylphs are becoming wilted like old leaves. Botanists and alchemists must work together to create a cure while the battle classes attack the Prince, but they need to be careful of not getting sick themselves.

And so on...
This would require people to actually put effort into content and leave there DFing hubs. We can't have this!