Today I ran Deep Dungeon in a matched party on my summoner, which was 48 at the time.
I ran it 3 times.
Now it is 51.
This seems like a great way to level up really really fast, especially for new players.
But there is a major flaw with this.
The speed of the dungeon and nature of it leaves little to no time to actually learn or even use the skills for the job you are playing.
For example, in the dungeon I played Summoner at level 60. I had access to a ton of new skills, with really little opportunity to learn how to use them.
What is this Dreadwyrm thing? And this other dreadwrym thing? And this new buff I acquired? (I did figure it out though)
I had already level up to 48 before, so I knew how to use all the skills up to that level well because I did FATEs and Dungeons and whatnot. Lots and lots of practice.
But I am worried that new players / people trying a job for the first time, will be able to use the dungeon to jump to 60, have completed none of the class quests, and have no idea how any of the skills work.
It's really easy to get to 60 with this system, but it does little to teach people how to play the job. Especially considering the low difficulty of the content.
For example, as a WHM in a group, you can go through the entire thing with just Stone I, II, III and Cure I, II.
What are we going to do when we have (even more) fresh 60s who are missing job skills and don't know how to use the skills they have?