


			
			
				FFXI was developed on PC then ported to PS2. It was released in Japan on PS2 first. A lot of decisions in FFXI was made with PS2's HDD/graphic limitations in mind. Which in turn made for a ton of repeated assets like mobs, NPC's, gear.
I'm glad the PS2/360 versions were dropped. Now they can do some much needed quality of life improvements to the game.
~~~~~~~~~~~~~~~~~~~~~~~~
3. Musketeer was a planned class to be released along with Arcanist(which was a completely different thing from the ACN we got in 2.0) in 1.0. Time constraints prevented that from happening. Yoshi-P never specifically said they were bringing Musketeer back. They had interest, but never officially said it was coming.
I'm glad SE decided to go with MCH. It is definitely a lot more interesting as a job and lore wise than Musketeer, which are basically or was the patrol of Limsa Lominsa. Something like MCH has been requested by people dating back to the FFXI days. Mustadio from Final Fantasy Tactics is a popular character and players wanted something like him, and that is what we got.
Basically, MCH is awesome and one of SE's better choices. MCH master race!
| 
            
               | 
          ![]()  | 
          ![]()  | 
          ![]()  | 
        
| 
            
               | 
          
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

			
			
  Reply With Quote


