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  1. #1
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70

    Deep dungeon - Increased Difficulty + Increased Rewards Floor 1-50 no save

    I am wondering what people think about having a harder difficulty for Deep Dungeon with increased / different rewards.

    For example: Going from floor 1-50 without the ability to save. So if you die, you need to start back at floor 1.

    Personally, I find Deep Dungeon to be very easy with a group of four people.
    However, this option should only be available with a fixed party (to avoid on-purpose wipes.)

    I would like to see this option available for people who have cleared it at least once, in a future update.

    In addition to getting more floors, I think it would give us a challenge to only save every 50 floors or, even no save at all.

    This would give people who want a challenge some additional content, with probably only a small amount of work on the developer's part.

    Thoughts?
    (4)

  2. #2
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I'm not particularly fond of marathon events. The problem with Dynamis in XI was that you never quite knew how long you'd be stuck in the zone for. Can't say I'd be interested in limited saving / no saving. What Deep Dungeon really needs is a redesign to be more than just basic combat on every floor. Put in Nyzul Isle objectives or something. They need to make it more interesting before they make it harder.
    (6)

  3. #3
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    This is supposed to be the "easy" section. Basically made to start it off, give another leveling option and allow newer players to play with lv60s.

    Floors 50-100 are going to be tougher, and 100-200 are going to be challenging (hopefully at least as hard as an EX Primal with minimal gear)

    EDIT: As far as a no-save option...just do it yourself. Wipe at any time (or quit) and wipe the save. Forcing it on people who may not have the time to do such marathon session is...a very bad thing.

    Also, have you tried duoing or soloing this? 4-mans, yes, are pretty faceroll for skilled players, but the less DPS you have the more you have to balance killing, exploring and speed in order to clear a set of 10 floors.
    (1)
    Last edited by PArcher; 07-22-2016 at 01:43 PM.

  4. #4
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by PArcher View Post
    Forcing it on people who may not have the time to do such marathon session is...a very bad thing.

    Also, have you tried duoing or soloing this? 4-mans, yes, are pretty faceroll for skilled players, but the less DPS you have the more you have to balance killing, exploring and speed in order to clear a set of 10 floors.
    Yes, I have tried soloing it.

    I managed to get to floor 29 with summoner, capped aetherialpool arm, but only +12 at the time. I am increasing that now so I have a better chance.

    It is challenging and I'm enjoying it a lot. I wish there was at least an achievement for soloing it.

    I didn't mean to suggest forcing anything on anyone. Just an additional option that would be available to some people. Like Savage Raids. No one is forced to do them.
    (0)

  5. #5
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by PArcher View Post
    Floors 50-100 are going to be tougher, and 100-200 are going to be challenging (hopefully at least as hard as an EX Primal with minimal gear).
    Well Yoshi-P did say the road to 200 (which supposedly will have no story after 100) will be something hardcore raiders can enjoy.
    (0)

  6. #6
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    I'll tell you what... I'll take your NES Ninja Gaiden difficulty if they include eagles that swoop down and insta-kill you.
    (1)
    Is it reset Tuesday yet.

    I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.

  7. #7
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    That's a very good suggestion. +1
    (0)

  8. #8
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    yeah sure.... playing from floor 1-47 without save, got all upgrades 30/30 after around 4 hours! hurray!

    But uh-oh.. a random DC appears... Party kicked me out due to long DC... -> rages, controller flys out tha window, all upgrades vanished dayum!

    No thanks! >_>;;
    (2)

  9. #9
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Increased difficulty is fine but I don't think removing checkpoints is the right way. If a single wipe can erase multiple hours of effort, well it's a very cruel punishment. I would prefer larger floors with larger rooms with tougher enemies.
    (0)