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  1. #31
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by smokymcweed View Post
    im all for the knight class samurais are so played out i dont want to see a repeat of ffxi where all other classes kept getting nerfed and the japan based class ie sam got improvements again and agian its not fair to the GLOBAL COMUNITY that said if yoshi and the team can keep the biased thing out of it then adding both classes is fine just dont pander to the sam first type of mindset
    Samurai would be a Job for sure which means it be party base now it need a class to go with so they may come up with a class.

    Seeing how all the jobs are base of FF history i don't see the issue here -.- there always going to be that 1 overpower class/job to do Event A and this Class/Job to do B,C,D so once again i don't see the issue i think you are just overreacting with this issue.

    No matter what happen players would find the best job/class to do anything with and that just a issue SE would have to fix as they go with the game which never be fix 100% make all class/job the same people get bored of them fast.
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  2. #32
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    I think the problem with the name Samurai itself is that, a Samurai in good ol' wartimes might have been trained in the sword, spear, bow, and/or unarmed combat (amongst possible other objects). And as time went on, it's something you're just born into (or forged with a family history scroll), it's usually not something you earned.

    ...

    On the Job / Class note: With Paladin being incorporated, I suppose it might be appropriate to have a katana/tachi-wielding class (i.e. fencer) with the ability to employ the Samurai job.
    (0)

  3. #33
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fiosha_Maureiba View Post
    I think the problem with the name Samurai itself is that, a Samurai in good ol' wartimes might have been trained in the sword, spear, bow, and/or unarmed combat (amongst possible other objects). And as time went on, it's something you're just born into (or forged with a family history scroll), it's usually not something you earned.

    ...

    On the Job / Class note: With Paladin being incorporated, I suppose it might be appropriate to have a katana/tachi-wielding class (i.e. fencer) with the ability to employ the Samurai job.
    ya but this is a game you can earned it.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  4. #34
    Player Andrien's Avatar
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    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    To answer the OP question. Samurai are skill chain masters in FFXI, they breathe TP like if it is their oxygen. They are also Demon Killers.

    Knights/Paladin is considered tanks, and Undead Killers.
    (0)
    Last edited by Andrien; 11-06-2011 at 09:24 AM.

  5. #35
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    34
    There are classes from every culture, references to monsters. Magic erm... Ifrit and Shiva don't sound very Japanese to me! thing about ff is that there are references and touches to almost all cultures. I wonder though what will happen to lancer if samurai shows its face...
    (0)

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