I tried looking for a thread on this, if it was already created please let me know so I can close this one.
I think the new Palace of the Dead should be added to the Duty Finder.
What do you think?
I tried looking for a thread on this, if it was already created please let me know so I can close this one.
I think the new Palace of the Dead should be added to the Duty Finder.
What do you think?
You just have to talk to the guy to enter it. It will match you with random players.
I like the fact that the open world is seeing 'gathering places' again. Sure Duty Finder make life easier but if everything was done that way nobody would have to leave their rooms.
I think more content of this type should be accessed via a NPC. It's a very unique situation because of the save file scenario, I like it personally.
It's just an inconvenience of having to go somewhere to queue for an activity, like with Coil way back when. Putting all those players in an area with an entry point might have some merit if Deep Dungeon were difficult enough to encourage grouping up with those locally in the zone, but it's not.
Is all honesty, how is opening the teleport menu and selecting Quarryhill all that inconvenient? Different gathering places out in the open world is not a bad thing. I have some good memories of hanging around Wineport/Fallgourd Float/Processing Plant.It's just an inconvenience of having to go somewhere to queue for an activity, like with Coil way back when. Putting all those players in an area with an entry point might have some merit if Deep Dungeon were difficult enough to encourage grouping up with those locally in the zone, but it's not.
There needs to be more of these not just where the current tome vendors are.
You mean as opposed to just opening the duty finder menu like every other group activity the game has you do minus treasure maps? And that treasure maps make sense not being in the duty finder because you're actually traveling to different locations? There's no reason to say entering via Quarrymill is a "wrong" decision on the devs' part, but let's not pretend it's not an inconvenience compared to how the rest of the game is set up.
No I like it. I think it's an awesome addition. It's not the wrong decision, it's a good one. It gets people together and after all this is a game that is meant to be played with others and the opportunity to chat and meet others is real there.You mean as opposed to just opening the duty finder menu like every other group activity the game has you do minus treasure maps? And that treasure maps make sense not being in the duty finder because you're actually traveling to different locations? There's no reason to say entering via Quarrymill is a "wrong" decision on the devs' part, but let's not pretend it's not an inconvenience compared to how the rest of the game is set up.
Last edited by LaylaTsarra; 07-21-2016 at 08:09 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.