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  1. #1
    Player
    MikeWW's Avatar
    Join Date
    May 2016
    Posts
    127
    Character
    Hue Hue
    World
    Cactuar
    Main Class
    Goldsmith Lv 70

    Add Palace of the Dead to Duty Finder?

    I tried looking for a thread on this, if it was already created please let me know so I can close this one.

    I think the new Palace of the Dead should be added to the Duty Finder.

    What do you think?
    (1)

  2. #2
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    You just have to talk to the guy to enter it. It will match you with random players.
    (8)

  3. #3
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    I like the fact that the open world is seeing 'gathering places' again. Sure Duty Finder make life easier but if everything was done that way nobody would have to leave their rooms.

    I think more content of this type should be accessed via a NPC. It's a very unique situation because of the save file scenario, I like it personally.
    (15)

  4. #4
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    It's just an inconvenience of having to go somewhere to queue for an activity, like with Coil way back when. Putting all those players in an area with an entry point might have some merit if Deep Dungeon were difficult enough to encourage grouping up with those locally in the zone, but it's not.
    (2)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by NovaLevossida View Post
    snip
    Try to do it not in 4 man easy mode.
    (4)

  6. #6
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Felis View Post
    Try to do it not in 4 man easy mode.
    In which case the other players in the zone are even more pointless, because forming a party with them is not only unnecessary, but also undesired.
    (4)

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zojha View Post
    In which case the other players in the zone are even more pointless, because forming a party with them is not only unnecessary, but also undesired.
    I think most of the players at the spot, who are not queuing for a matching party, are already in a party anyway.
    (0)

  8. #8
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by NovaLevossida View Post
    It's just an inconvenience of having to go somewhere to queue for an activity, like with Coil way back when. Putting all those players in an area with an entry point might have some merit if Deep Dungeon were difficult enough to encourage grouping up with those locally in the zone, but it's not.
    Is all honesty, how is opening the teleport menu and selecting Quarryhill all that inconvenient? Different gathering places out in the open world is not a bad thing. I have some good memories of hanging around Wineport/Fallgourd Float/Processing Plant.
    There needs to be more of these not just where the current tome vendors are.
    (18)

  9. #9
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by revonine View Post
    Is all honesty, how is opening the teleport menu and selecting Quarryhill all that inconvenient?
    You mean as opposed to just opening the duty finder menu like every other group activity the game has you do minus treasure maps? And that treasure maps make sense not being in the duty finder because you're actually traveling to different locations? There's no reason to say entering via Quarrymill is a "wrong" decision on the devs' part, but let's not pretend it's not an inconvenience compared to how the rest of the game is set up.
    (0)

  10. #10
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by NovaLevossida View Post
    You mean as opposed to just opening the duty finder menu like every other group activity the game has you do minus treasure maps? And that treasure maps make sense not being in the duty finder because you're actually traveling to different locations? There's no reason to say entering via Quarrymill is a "wrong" decision on the devs' part, but let's not pretend it's not an inconvenience compared to how the rest of the game is set up.
    No I like it. I think it's an awesome addition. It's not the wrong decision, it's a good one. It gets people together and after all this is a game that is meant to be played with others and the opportunity to chat and meet others is real there.
    (3)
    Last edited by LaylaTsarra; 07-21-2016 at 08:09 PM.

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