I tried looking for a thread on this, if it was already created please let me know so I can close this one.
I think the new Palace of the Dead should be added to the Duty Finder.
What do you think?
I tried looking for a thread on this, if it was already created please let me know so I can close this one.
I think the new Palace of the Dead should be added to the Duty Finder.
What do you think?
You just have to talk to the guy to enter it. It will match you with random players.
I like the fact that the open world is seeing 'gathering places' again. Sure Duty Finder make life easier but if everything was done that way nobody would have to leave their rooms.
I think more content of this type should be accessed via a NPC. It's a very unique situation because of the save file scenario, I like it personally.
It's just an inconvenience of having to go somewhere to queue for an activity, like with Coil way back when. Putting all those players in an area with an entry point might have some merit if Deep Dungeon were difficult enough to encourage grouping up with those locally in the zone, but it's not.
Unlikely to happen due to the fact it's not a typical duty (the whole "save slots" thing, having to reset progress, etc)
It's unfortunate that they couldn't have found some way to do it anyway though, because causing everyone to arbitrarily swarm one small area in a zone is not usually a good thing for zone stability, lag, performance issues, other new players doing questing/leves in the area, etc.
Its nice to actually venture somewhere else to queue into something. Its fine as is.
It's kind of fun watching the big crowd hanging out in Quarrymill. Took me a bit to understand at first that there was actually an npc there it was buried with bodies. LoL.
Is all honesty, how is opening the teleport menu and selecting Quarryhill all that inconvenient? Different gathering places out in the open world is not a bad thing. I have some good memories of hanging around Wineport/Fallgourd Float/Processing Plant.It's just an inconvenience of having to go somewhere to queue for an activity, like with Coil way back when. Putting all those players in an area with an entry point might have some merit if Deep Dungeon were difficult enough to encourage grouping up with those locally in the zone, but it's not.
There needs to be more of these not just where the current tome vendors are.
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