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  1. #1
    Player
    Kerii's Avatar
    Join Date
    Aug 2013
    Posts
    362
    Character
    Rune Venil
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    You're not wrong. We need to stop having 20 threads all basically saying the same thing. We need three threads. "Like it", "Hate it", and "Suggestions" that is it. Deep Dungeon is a great roguelike take on the dungeons we already have. It's not perfect, but throwing out composition makes it a lot more fun than a normal dungeon. Allowing people to play it in different ways is arguably the best thing they've ever done in the game. I can go in solo, I can go in with a few friends, I can even get a pick up group who make life easier. Is it hard? No, but considering how much grind is involved that's a good thing for now. Most people who have made a concerted effort have already cleared all of the floors at least once. Those of us who took more casual routes will finish in about a week, or when our premade party gets there.

    Alternatively, for those who want challenge, why don't you push the idea of a boss gauntlet? Trash mobs and dungeon floors aren't ever going to be "fun" because there will always be a meta or gimmick to it even when the mechanics are EX or Savage levels of difficulty.
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    Last edited by Kerii; 07-21-2016 at 11:22 AM.