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  1. #1
    Player
    Kislyn's Avatar
    Join Date
    Mar 2014
    Posts
    7
    Character
    Sailor Mars
    World
    Jenova
    Main Class
    Weaver Lv 60
    I was expecting Nyzul Isle and was let down. I have a few suggestions.

    - 90 minutes instead of 60.
    - Aetherpool arm and armor unsynced.
    - Farming whichever floor you want. Example: Being able to select floor 41 and go from there without having to start back over.
    - Level sync instead of starting all over.
    - Progress saves after every 5 floors.
    - Get rid of landmines, chests that explode and slimes one hit kill. This has duty failed me because of the players.. One person kited the slime back to the group waiting in the passage and we wiped.
    - Change text when receiving the items. It makes it seem like each player gets it and that's not the case.
    - A pop up when someone wants to use an item and the rest of the party can vote. Players use items just to use them.
    - Silver chests are so rare they should give an upgrade each time. Or at least a higher chance because even at higher floors I don't get any upgrades.
    (8)

  2. #2
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kislyn View Post
    -snip-
    Whats the point of 90 minutes if it saves every 5 floors?

    Whats the point of it being a rougelike meant for new, old, and returning if you make it a level sync with gear unsync'd AND being able to select a floor to start on?

    Also, witching pomanders would get the party killed since they have to wait on the party to vote to decide if its ok for the oh shit button to be used to prevent the party from wiping.

    You would see level 60s spamming 45-50, skipping mobs, completing the run in 15 min over and over again upgrading their gear in less than a day and then mostly abandoning the content since they would already have the mount, minions, and can speed run for potsherds for melding their gear if they feel like it.
    (9)

  3. #3
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by TankHunter678 View Post
    ...
    They're suggestions, not all have to be chosen at once. Also, witch poms don't need to be voted to use unless your team is a strict set group, in which case I don't think anyone has that problem. If I see a mob chasing my party member I pop the witch pom to prevent a wipe, not vote to see when to use it while getting the crap beaten out of us.
    (0)

  4. #4
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Kislyn View Post
    snip
    TankHunter pretty much said most of what I wanted to say, save for the Landmine, explosive chests and the Palace Slimes. Taking those away removes risk (be careful with your pulls), which this game severely lacks. I'm also somewhat fine with chests exploding, though when they don't and it's a silver chest, it needs to guarantee a +1 or more (when it's not synced). Getting a +0 in the 41-49 floors is Atma levels of stupid. Palace Slime is a player issue and should stay the way it is. If you notice the Slime isn't dying fast enough, run away from it.
    (3)