I would love to be able to switch to non-combat classes to help with things, but I can see how that would affect people who DIDNT have them leveled. i.e. Turn into a miner to bust a hole through a wall..but if you don't have miner leveled (even level 1), you need to lure bombs to it. A little more risky but worth it.

I loved transforming into monsters. Being a 1-shot Manticore was awesome, but not all potions have to have that kind of functionality. I'd like to see us transform into some of our beast tribe familiars. Just imagine:


- A sahagin that can breathe underwater - transform, dive, flip a switch or something, room area drains and we can progress.
- An amaljaa that can light magical torches to help light the way in a dark room.
- A sylph that can do whatever sylphs do because I hate the little buggers and never leveled their quests.
- A kobold that can fix a broken switch or otherwise use some mechanical ingenuity to disarm a trap or something.

Quests that aren't so hard that you can't pass them but still fun in how you can use the features.