This stuff drives me crazy. Give us better textures please.
This stuff drives me crazy. Give us better textures please.
And for shadows: http://i.imgur.com/v92Yw14.jpg
Honestly, graphics are one of the biggest issues with the game right now, and solutions are right there, on the drives of the developing team, this isn`t a thing about priorities or resources, is just about caring enough about the condition of your game. Thing that is sadly lacking lately...
Of all the threads of people saying they quit or unsubbing from the game I don't remember any of them saying it cause of poor graphics. All the things people complain about here on the forums I would list poor graphics at the bottom of the list of things I see people complain about.
All I got to say is, if you have ever played or been on a PS3, you'll appreciate what you have now if you upgraded off of it.
So wood is the new grass?
Edit: On a serious note... Monster Hunter games on the 3DS have better textures than we do. A HANDHELD game looks better than what we have. Come on. >_>+
Last edited by Recaldy; 07-21-2016 at 04:59 AM.
Been years since using this forum. @_@
I may have some visual senitivity to those surfaces. For some reason, seeing these jagged textures up-close physically makes me cringe. I mean that literally, too; I look at those pictures being posted and feel something internally. I really can't stand it. Square, please fix it, as its going to ruin this game for me
Last edited by REPROBEAN_CHILD; 07-21-2016 at 05:00 AM.
Check out that area in Quarrymill with Parallax Occlusion turned High and then Normal - you'll see how it's not doing what it's supposed to (in other areas, such as the ground around the area in the screen shot, the effect is a more subtle shift that gives various terrain a more 3D textured effect). The issue is most pronounced on various wood textures compared to other textures, and pretty much only shows up on terrain and buildings to lesser or greater degrees depending on the type of texture.
Is that in one particular area or using a specific setting? Cause my shadows definitely don't look like that.And for shadows: http://i.imgur.com/v92Yw14.jpg
Last edited by Berethos; 07-21-2016 at 05:12 AM.
They have more important things to do like develop FINAL FANTASY XVI: ONLINE -F2P P2W-
XI - Darkshade - ShivaXIV - Shade Highwind - Figaro
Why would you play a game only for the graphics and not for fun? lol. Graphics are, contrary to popular belief, not everything. I take it some people in this thread have never played games on NES, atari or even a text based game where immersion was in your head. You must have no imagination. This is such a silly thing to groan about and get pissy over. I didn't know landscape inspector was one of the available jobs in this game.
You must also not think that at the time many of these systems (Text, NES, SNES, Arcade cabinet, yada yada) pushed the limits of graphical fidelity in their day and age. Hell there was a time when this was the god damned pinacle of character modeling.
Time moves on and our expectations grow. Especially when it's something that isn't really hard to do, as has been stated many times in the thread the issue isn't even with the low resolution textures themselves but the application of Paralax to those textures that make them go bonkers it's a graphical glitch and expecting it to get fixed isn't like we are demanding they reprogram the entire system of shaders so we can get a realistic reflection off of a ceramic pot.
Giving players optional high resolution textures hurts nobody and can only add to the overall game experience. I guess people want them to focus on the set of cash shop content first though...
We could always get the 1.0 "Low" settings back lol.
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