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Thread: Monk in feast

  1. #1
    Player
    JerseyPvP's Avatar
    Join Date
    Jun 2014
    Posts
    18
    Character
    Gil Drop
    World
    Famfrit
    Main Class
    Marauder Lv 60

    Monk in feast

    Anyone have burst rotations? I'm having trouble landing kills on my monk. I usually try to stun around half hp and pop enliven/perfect balance and just snap punch into a mercy stroke. I don't have lots of pvp experience with monk. So I assume I'm missing something here. Thanks for reading.
    (0)

  2. #2
    Player
    Igrainne's Avatar
    Join Date
    Apr 2015
    Posts
    14
    Character
    Hellena Sunspear
    World
    Exodus
    Main Class
    Alchemist Lv 60
    stun limit break gg.
    (1)

  3. #3
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Well, common sense would be to get GL3, Dragon Kick and Twin snakes up, then hit ALL the buttons! - Forbidden Chakra, Elixir Field, Howling Fist, Summersault (And enliven these days?). I'd personally also try doing a Tornado Kick followed by Axe kick for a bit of extra burst without loss of GL3. But whether that's a good idea...debatable.

    Not sure why you'd want to snap punch exclusively - consider than True Strike has a higher potency in all cases. It's probably better.
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  4. #4
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,177
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zojha View Post
    Dragon Kick
    I take my chances on bootshine crits, like 99% of the time. When a fight takes longer you can adjust.

    But timing is everything. When you know when they are the most vulnerable (have no buffs up / no aetherstacks or whatever) it is always a good time to push for a kill, instead of handling it like a pve mob where you pop everything immediately.

    Monk is not really a burstclass anyway, other can do better. That might be a reason why you are getting less kills even if you maybe did the most damage.

    Most monks stay fists of earth the whole fight... maybe they get focussed at start but after that it is a dps los. Try switching the fists midfight, passive speed may be even more interesting now that we lost the weapon throw. Do not forget about one ilm punch and the silence. If you have time to kill a tank, removing his buffs with perfectbalance one ilm punches makes them rage.
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  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Commander_Justitia View Post
    I take my chances on bootshine crits, like 99% of the time. When a fight takes longer you can adjust.
    I dunno - I really just figured setting up as many damage amplificators as you can before performing your big burst would generally be a good idea because, well...it gives more burst!

    Plus, honestly, I can't keep track of everyone's buffs and abilities in the heat of combat while still doing stuff myself without use of an AddOn. Call me a scrub, I just can't. I have trouble just targetting people at times with the stupid left->right tab targetting in this game >.>
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