I've been wondering about the lost goblins that we find in there. At first I thought it might be someone we've met before, but they don't say anything when they die. How did they get there? Are they just normal enemies?
I've been wondering about the lost goblins that we find in there. At first I thought it might be someone we've met before, but they don't say anything when they die. How did they get there? Are they just normal enemies?
Knowing how Gobbies operate, I'd say they probably wandered in looking for jinglyshine, but without proper protection, and were driven mad.
あっきれた。
Kinda, I guess? The Chalice dungeons most players ignored were kind of like the Palace, albeit somewhat less randomized. Either way "Mystery Dungeon" isn't something that was made by either game... though the horrors present in both aren't terribly dissimilar.I'm definitely getting a Bloodborne vibe from floors 31-50. The fact that the names change from "Palace" to "Nightmare" and its almost all Voidsent enemies...
I'll have to pay closer attention to the floor 30 clear cutscene when I run this on my alt (eventually), but I wonder if there's some sort of hint that something else has happened (AKA, being dragged into this nightmare realm)
Err... transitioning from Floor 30 to 31, there's no special cutscene to say why all the enemies have become "Nightmare [X]" instead of "Palace [X]." The 30 clear cutscene is just a closer look at Edda's new... look, and mysteriously there's no 40 clear cutscene. It just transitions from "Palace" to "Nightmare" with no real explanation... but that's the intent, no doubt. Makes it more mysterious.
Apropos of nothing, 31 points away from finishing my Guillotine of the Tyrant. Only got 7 leve allowances left, though... c'mon!
Trpimir Ratyasch's Way Status (7.2 - End)
[ ]LOST [ ]NOT LOST [X]RAGING OVER DEMIATMA RNG
"There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination
When we are done with palace of the dead I really hope The Lost city in eastern thanalan is the next deep dungeon
Sorry for bumping an old thread, but I finally ran into that Immortal Flame and managed to take a pic of his face, or what I could due to everyone blasting him.
Who is he?
They finally fixed him!? I kept looking for it in the patch notes but never saw.
Indeed, it looks like we were right all along: Jakys Ryder.
It's not a perfect recreation, but it looks like they tried to get as close as they could. And it's certainly much closer than it was before. The big clue is the two names he says when he dies. Flame Commander Ryder was present for the assault on Castrum Novum in 1.0 (along with Clovissoix and Dhavha), and died in the Calamity. His code name, Mad Snake, can be heard shouted by Raubahn in an Echo at the beginning (LV15) of A Realm Reborn.
Last edited by Anonymoose; 10-21-2016 at 02:11 PM.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
-IF- they put Teledji in the Palace, I will be more than happy to help take him down. However, if Haurchefant is put in there for ANY reason, I swear to God I will flip my shite and NEVER touch the Palace again, whether or not I need the weapons, or w/e else they plan to have in the higher floors.
"Ye who turns and runs away can steal the treasure another day!" ~ Shion Rasenka ~
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