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  1. #251
    so this image is photoshopped?

    http://imgur.com/QWWMCu6

    doesn't your finding say to go from 25 to 26 the character level MUST be over 50? it would be impossible for a Lv 47 player to get that?

    and this as well

    http://imgur.com/a/pCCJ5
    (3)
    Last edited by SendohJin; 07-23-2016 at 07:15 AM. Reason: typo

  2. #252
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Redoing the Palace doesn't reset your weapon/armour stats. Only your level.
    (0)

  3. #253
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I was nearly level 60 for a good stretch of a 31-40 run, and my weapon was +22. It hit +23, but it would not upgrade past that for the remainder of the run over several attempts.

    The floor definitely matters in how far up you can level your gear, but character level may have a hand in it as well. nvm, level probably doesn't.
    (0)

  4. #254
    Player
    Nocte's Avatar
    Join Date
    Aug 2013
    Posts
    140
    Character
    Yuumei Lucetius
    World
    Tonberry
    Main Class
    Arcanist Lv 70
    I really, really wish that Vote Abandon was disabled in the Palace.

    I had finally managed to upgrade both my weapon and armour to +30 ratings during a floor 40-50 run (which I managed to cap my armour rating in), only for one of the party members to initiate Vote Abandon after we had gotten to Edda. Naturally I declined it in spite of the other two members accepting it, which completely rollbacked my progress. At that point I would've been happy for the other 3 members to leave the instance and wait for either replacements or even solo Edda myself, however I was denied that opportunity and until the update ever happens will need to duke it out with RNGesus to get back to where I was.

    This is stupidly ridiculous, if people seriously want to drop out of the run just because they hadn't gotten the upgrades they wanted, why can't they just suffer the 30m penalty (equivalent to a single run) instead?
    (15)

  5. #255
    Player
    FedoraTheExplorer's Avatar
    Join Date
    Jun 2016
    Posts
    150
    Character
    Roland Umbrosus
    World
    Brynhildr
    Main Class
    Reaper Lv 100
    I'm really disappointed by this "bail at 49" mentality. I understand it sucks if you don't get your upgrade, but I honestly have no sympathy for you if you leave. Thanks to people doing this I wasted hours trying to get one damn potsherd.

    Just because it isn't "intentionally wiping" or "voting abandon" doesn't make it any less ok. Again, it sucks having to go through all these floors knowing you might not get an upgrade, but it also sucks getting screwed over by people leaving.
    (1)
    Last edited by FedoraTheExplorer; 07-23-2016 at 09:19 PM.

  6. #256
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nocte View Post
    I had finally managed to upgrade both my weapon and armour to +30 ratings during a floor 40-50 run (which I managed to cap my armour rating in), only for one of the party members to initiate Vote Abandon after we had gotten to Edda. Naturally I declined it in spite of the other two members accepting it, which completely rollbacked my progress. At that point I would've been happy for the other 3 members to leave the instance and wait for either replacements or even solo Edda myself, however I was denied that opportunity and until the update ever happens will need to duke it out with RNGesus to get back to where I was.

    This is stupidly ridiculous, if people seriously want to drop out of the run just because they hadn't gotten the upgrades they wanted, why can't they just suffer the 30m penalty (equivalent to a single run) instead?
    Devs, please pay serious attention to this. ;_;
    (3)

  7. #257
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    The above are also reasons why I'm not happy with PotD. While I'm not happy with the content itself, I agree this is a major issue that needs fixing for the people that enjoy it. It's ruining people's experiences and there's nothing they can do about it.
    (0)

  8. #258
    Player
    Lendle's Avatar
    Join Date
    Mar 2015
    Posts
    33
    Character
    Lendle Veyron
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    The held the content back from 3.3 release so they could get it right, guys its working as intended!
    (0)

  9. #259
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    I'm not completely disapointed, but there's a few things that make the experience rather annoying. Two main things come in mind. One, the time limit, as others said before me, 60 minutes is not enough. I'd even push it farther than 90 minutes, or make monsters "drop" time extensions like Dynamis in FF11. Of course if you know already what awaits you on all the floors, you can just rush through and you don't need so much time, but those who are new or want/need time to level up, get all chests, die sometimes and respawn, they are no going to make it to the last floors. Just to exit, enter again and... woops lets redo all this levelling again shall we?


    The other imo more annoying thing for me is the interface. It's all cute 8bit if you like, but I can't resize it in the HUD config. I play on ps4, and having this map, that you can set to hide, occupies one tab when pressing the touchpad. The character info, where the inventory is with all the pots and your gear, is under the duty list which is covered by the big blue map, and when I want to access it I need to tap the touchpad a few times which can't be if I'm in a hurry. And when I want to chat, I have to press one more time to get to the chatbox. It really screws everyting I'm used to and is very very unhandy. Why SE didn't just include the character data in the normal main menu like everything else is beyond me.

    So to resume, please include character data in the main menu together with inventory and character info, make the blue UI elements resizable, and give us either a longer duty duration or some sort of time extensions triggered by monsters/chests.
    (1)

  10. #260
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by Bebekurenai View Post
    snip
    Couldn't agree more with the layout problem. I thought the same thing with the blue UI elements and spent a lot of time trying to make them comfortable.
    (0)

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