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  1. #221
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Felis View Post
    Layer 4 have nothing to do with RNG.
    It depend of how many upgrades your weapon/gear already have and in which floor you are. Each floor have an upgrade cap. No upgrade if your weapon or gear is already over the cap of the current floor.
    Actually that's wrong.

    The upgrade cap is the players level, the floor only determines the sync cap. You need to be 2x or higher then the level of your respective piece of gear for it to roll an upgrade at all.

    Its in the player's best interest to level as much as possible as fast as possible to have the maximum amount of chances for silver chests. If you are not level 60 by floor 41 or 42 you are doing it wrong and actually reducing the likelihood of getting an upgrade at all.
    (2)

  2. #222
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Okay, that makes sense. Sort of discourages speed runs.
    (0)

  3. #223
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Quote Originally Posted by NovaLevossida View Post
    text.
    The current implementation leaves much to be desired but has its justification you want or is not entirely valid. Another thing is funny as Nyzul mentioned when people at the time complained about the lack of variety of events from a Dungeon Crawler (focused most on killing) that months later managed to solve.

    Quote Originally Posted by Destous View Post
    text
    Whoever forces you to be 3 hours inside the Palace?
    The main problem and this is something that happens in most of the MMO is the craving to devour the contents as quickly as possible rather than making it last. The content is not going away, so you want the weapon the first week?.

    You know what many? We took it easy so that the contents do not get bored, I go down 10 floors every day to avoid getting bored doing the same activity for 3 hours(any activity you do for 3 hours bored)

    Quote Originally Posted by Yukiko View Post
    text
    Starting this is not a Dungeon Crawler ...
    (0)

  4. #224
    Player
    ardrej's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Noir Black
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by TankHunter678 View Post
    Actually that's wrong.

    The upgrade cap is the players level, the floor only determines the sync cap. You need to be 2x or higher then the level of your respective piece of gear for it to roll an upgrade at all.

    Its in the player's best interest to level as much as possible as fast as possible to have the maximum amount of chances for silver chests. If you are not level 60 by floor 41 or 42 you are doing it wrong and actually reducing the likelihood of getting an upgrade at all.
    Can you confirm on this? I´ve been on some speed runs(matched) that skips all possible mobs so naturally we got under 60 for 41-50 floors
    (0)

  5. #225
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Possible solution to people leaving at 49, leaving resets you to floor 1.
    Oh, good, so people will have even more reason to try to wipe the group instead, since they can't leave.
    (4)

  6. #226
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ardrej View Post
    Can you confirm on this? I´ve been on some speed runs(matched) that skips all possible mobs so naturally we got under 60 for 41-50 floors
    Yeah, me and my FC went and tested this out.

    It was not until we were 2x the upgrade level in character level before any chest would give us an upgrade. We were getting upgrades for gear that was sync'd. In fact, we were almost rolling in upgrades throughout the 41-50 block. While the speed run groups I wound up in almost never got upgrades. Being level 56/57 by floor 47 means only 2 floors for chances at upgrades.

    The higher the enhance level, the more speed running hurts you. Floor depth only affects the sync level.
    (0)

  7. #227
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Cakekizyy View Post
    Fun and challenge are widely divergent for me...
    That's the balance though, you can do challenging but it starts to tip the scales with the easy side...then we have how long things can play out. Not even a week and people have rushed to it, finding ways around or mass spamming it to complete it as soon as they can for the glow. If you look at all the things that come into play you have so many factors that if you adjust one, it heightens or lowers the other(s). It's a balancing act, I can't say any of our ideas would be that much better..some might some might not.

    Someone made a suggestion for a test server, i'm sure there's some things that get tested and some that go right into production. They could have one..but expanding on the idea..the resources..
    (0)
    Last edited by Leigaon; 07-23-2016 at 12:07 AM.

  8. #228
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Here's my feedback.

    Preface: I really wasn't hyped about this content. Everything I read about it looked frustrating or bad.


    Overall Opinion: I really like it. This is the most fun I've had in game outside of raiding since doing the 3.0 story.

    Issues or things that can be improved:
    • Recycled music from old content often doesn't fit the atmosphere and feels very out of place. Would have preferred new tracks.
    • The environments themselves are very very dull. I know that the dev team can design cool looking areas, and I'm not sure why they decided to make dull caves for this content.
    • Once finishing level 50, you need to go all the way back to level 1. I'd prefer if we could just keep farming 41-50 (even if that meant that silver coffers would be even more rare to balance)
    • The current design promotes people wiping parties, because they haven't got their last +arm/armor by floor 50. There needs to be a better way design the content to address this.
    • There should be puzzles of some sort. This has a major Zelda series vibe to me, but is missing this component of what makes Zelda dungeons so engaging.

    Score: I like numbers, so giving it a numerical score on quality 7/10
    (0)
    Last edited by Kaurie; 07-23-2016 at 12:12 AM.

  9. #229
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,801
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Vantol View Post
    At least in Diadem you could be watching TV during that (or mind your own business).

    For me it was "make or break". So I wish best luck to all who is staying.
    I had no trouble speed-running (by which I just mean killing and exploring as quickly as possible, not necessarily chest- or mob-skipping) even with a 'stay on top' player streaming videos over the whole bottom-left corner of my screen the whole time. Audiobooks, emails, studying off textbooks in my lap... Amazing what a MMO mouse and mind-numbing simplicity can do in that regard.

    That said, I'll probably be staying, at least on and off as before, if only because I feel the medium, much like the dropped-like-a-flaming-turd Diadem base concept, has a lot of potential. It just hasn't been tapped yet. We have literally auto-generated rehashed rooms and a selection of the same dull mobs people complain about in dungeons and the open world. And an upgrade system that leads to later party conflicts. That's it. What it could have... that's a massive list.

    Afterthought: For those stating that this is merely an issue in the current floor count, and that we'll see enjoyable difficulty and complexity by the time, say, floor 110 comes out... Do you really want to be slogging through 50+ floors of barebone content just to get to something enjoyable? Why not focus on the underlying concepts and generators such that future improvements can affect all the floors?
    (2)
    Last edited by Shurrikhan; 07-23-2016 at 12:34 AM.

  10. #230
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Vantol View Post
    At least in Diadem you could be watching TV during that (or mind your own business).
    ..at... least??

    So, your preference is to have content that doesn't require your attention?
    (0)

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