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  1. #11
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Wait for 2.X the game is young, WoW used to be like this too, wait for 3.X the expansion just came out, wait for Diadem revamp, the Diadem just came out, wait for 51+ floor, The Deep Dungeon just came out, yeah sure.
    Lets grind 50 faceroll floors while waiting for 150 others that are going to be exactly the same. Kill x mobs with slightly more HP, finish boss with 3 AoEs and 1 mechanic, rinse and repeat 10 times to get a mount and 2 minions.
    And to go solo? Well, if I wanted to play solo I would probably play Dark Souls and not a MMO. Also the difficulty of going solo lies in HP bags which can "maybe" result in not finishing on time and the fact that some jobs (AST for example) lack DPS. Maybe when (or if) there is a solo leaderboard then it might be a worthwhile.

    DON'T get me wrong here, I am actually finishing my 3rd round of Deep Dungeon and I am having fun BUT I don't believe anything is going to change or that 51+ floors are going to be different, they aren't.

    Dayuuum, I am actually going to save quote of my post so I can throw it at your faces when 3.4X arrives.

    Quote Originally Posted by Brannigan View Post
    No. Why are they designing this for newbies at this stage in the game's life? A level 17 has like 40 dungeons to go through before hitting max level and hasn't experienced even five percent of the game's content. Must they gimp every single new event and piece of content for the sake of new players at the expense of the old?
    AMEN. If they want to keep new players, they should prolly do something about the 100 fetch quests between 2.X and 3.0 instead of dedicating the only hyped content since Diadem and LotV to newbies.
    (9)
    Last edited by StrejdaTom; 07-20-2016 at 06:23 PM.