I really like it, although I wish it wasn't so repetitive - ten levels of killing mobs gets boring fast. However, I do like that you can go with any level/class combination - I was in a group with three healers and no tank and another with three healers and a topaz carbuncle, so that was fun.

Quote Originally Posted by LalafellDown View Post
If only they weren't lazy and actually created traps that you could dodge and avoid with skill. Like spikes coming from the floors. Maybe have some poison arrows shoot from the walls in a predictable pattern that the payers have to avoid.
I would love this. None of the runs I've had have been challenging at all (except for one when someone pulled too much and we wiped), but this would make it a lot more challenging and fun.