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  1. #101
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Vantol View Post
    Oh, summer child, you underestimate SE lazyness.
    I'm treating this as a tutorial for newbies to FFXIV. I was never hyped for this, but I am expecting SE to make the run from 51-200 interesting (objectives, penalties, hazards, etc). If they do not, then complaints will be justified.
    (1)

  2. #102
    Player
    Kibby's Avatar
    Join Date
    Mar 2015
    Posts
    70
    Character
    Lyra Errai
    World
    Ultros
    Main Class
    Astrologian Lv 80
    I really like it, although I wish it wasn't so repetitive - ten levels of killing mobs gets boring fast. However, I do like that you can go with any level/class combination - I was in a group with three healers and no tank and another with three healers and a topaz carbuncle, so that was fun.

    Quote Originally Posted by LalafellDown View Post
    If only they weren't lazy and actually created traps that you could dodge and avoid with skill. Like spikes coming from the floors. Maybe have some poison arrows shoot from the walls in a predictable pattern that the payers have to avoid.
    I would love this. None of the runs I've had have been challenging at all (except for one when someone pulled too much and we wiped), but this would make it a lot more challenging and fun.
    (0)

  3. #103
    Player Vantol's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Vantol Aviner
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Nestama View Post
    I'm treating this as a tutorial for newbies to FFXIV
    The game is 3 years old (6 if you count initial release), what newbies? When SE is thinking to start finally to cater to long-term players and release content for them? I'm not even mad at SE anymore, their stupidity starts to amaze me.
    (3)

  4. #104
    Player
    Tyrn's Avatar
    Join Date
    Oct 2014
    Posts
    319
    Character
    Tyrnia Edil
    World
    Odin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Vantol View Post
    The game is 3 years old (6 if you count initial release), what newbies? When SE is thinking to start finally to cater to long-term players and release content for them? I'm not even mad at SE anymore, their stupidity starts to amaze me.
    I'm really interested in seeing SEs stats for the player turnover rate, with how pretty much everything they do seems to be focused on "new or returning" players the amount of people who actually stay subbed for an extended amount of time must be really low.
    (1)

  5. #105
    Player
    Alaina's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Alaina Claire
    World
    Gilgamesh
    Main Class
    Rogue Lv 71
    I never got to do nyzul isle in 11...im loving it here so far
    (0)

  6. #106
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Vantol View Post
    The game is 3 years old (6 if you count initial release), what newbies? When SE is thinking to start finally to cater to long-term players and release content for them? I'm not even mad at SE anymore, their stupidity starts to amaze me.
    This is catering to long term players... who invite their newbie friends to join the game.

    Besides, what many long term players would want to see is stuff like more end game raids, which would turn this game into something like WoW in the long run. One of the good points about SE is that they release content aimed at more then just endgame raiders.
    (6)

  7. #107
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    I think it's very challenging and dangerous when there's just 2 people. Those "same mechanics" with 4, people can be a real issue to 2. I'm not sure what was expected of the mobs. It's not like each one would have S rank mechanics or dungeon boss mechanics.

    Go in with 2 DPS. The drakes' reflect can just mean death. Pull the wrong thing(Wivre -_-)? Death. Get a bomb while fighting things? Death.

    I appreciate all the things put in DD. The mimic rooms.. ugh. The super strong hooded guys that randomly appear. The items. Infested monster rooms. With 2 DPS that matters. I went BRD + MCH.

    I was really happy I had the power ups we had. I had a big smile anytime a Purity dropped. Finally completing lv30 felt good.
    (3)

  8. #108
    Player
    seida's Avatar
    Join Date
    Oct 2013
    Location
    Amaurot
    Posts
    954
    Character
    Leif Flakkari
    World
    Goblin
    Main Class
    Sage Lv 90
    It seems ok, I imagine the higher levels are more fun.

    But the strength requirement for proceeding makes it a little dull at the low levels. Had to do floors 1-10 three or four times just to get weapon up to the necessary strength to proceed. And levels 1-10 are super boring because you have no skills and have to reset every time.

    So... withholding overall judgement for now.
    (0)

  9. #109
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by seida View Post
    It seems ok, I imagine the higher levels are more fun.

    But the strength requirement for proceeding makes it a little dull at the low levels. Had to do floors 1-10 three or four times just to get weapon up to the necessary strength to proceed. And levels 1-10 are super boring because you have no skills and have to reset every time.

    So... withholding overall judgement for now.
    Sorta reminds me of the 1st floor in salvage where no one can use skills and everyone is nakkid.
    (0)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  10. #110
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by TankHunter678 View Post
    This is catering to long term players... who invite their newbie friends to join the game.

    Besides, what many long term players would want to see is stuff like more end game raids, which would turn this game into something like WoW in the long run. One of the good points about SE is that they release content aimed at more then just endgame raiders.
    Plus, if SE actually make the run from 51 to 200 interesting and challenging, this can be the type of end-game that newbies (Level 17+) can enjoy on equal grounds (to an extent. Suddenly learning a new rotation could be jarring) with veterans, since the gear/weapon you have outside don't mean diddly within the Palace.

    PotD is flawed, but it has potential.
    (0)

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