Ugh...well, it turned out as I expected.

I'm not quite done yet, I still have the last 10 floors to go, but...ugh. It felt really tedious. Is it just me or are floors 11-30 the exact same, just with a different color palette? The pool of random rooms was already depleted after like two floors in each set and it all felt extremely same-y. It didn't really feel like a "place" either.
Chests felt egh - the only ones I looked forward to were the silver ones, the only ones with lasting relevance. For the most part, the extra abilities didn't feel very impactful, manticore aside.
Traps were...annoying? They really just felt like divine intervention by RNGesus, not like something one could avoid. At least the only dangerous ones were the ones that spawned adds and even that's not that bad if you have a proper comp.
The mobs mostly had the same mechanics as always and they weren't exactly new either. That was foreseeable - low budget at work.

To me...it was boring. But I couldn't get into Warframe either, so I'm probably just not a fan of randomly generated deja vus.