Results 1 to 7 of 7
  1. #1
    Player
    Lialiin's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Lialin Mia
    World
    Ragnarok
    Main Class
    Conjurer Lv 70

    DOL ironworks meld

    Ive complete to penta my DOH set but i really dont know hot to meld my gathering ironworks set. Ive already many tiEr V materia so could someone help me to choose the right meld? -ty
    (0)

  2. #2
    Player
    panderin's Avatar
    Join Date
    Apr 2015
    Posts
    139
    Character
    Panderin Venture
    World
    Zalera
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Lialiin View Post
    Ive complete to penta my DOH set but i really dont know hot to meld my gathering ironworks set. Ive already many tiEr V materia so could someone help me to choose the right meld? -ty
    http://ffxiv.ariyala.com/BTN Use this website and you can decide for yourself, most people are waiting to see what stats will be needed for 4 star before melding so going to the website is probably your best bet.
    (1)

  3. #3
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Some things can be capped on all stats for that item, those it is worth doing.

    Some can not be capped and that becomes a grey area as to what you want vs what the gear is capable of handling. I plan to not meld the gear which cannot be capped right now until know what stats are required for the next tier of gathering but with the ones that can be I am okay with fully melding up to their caps. The belt, gloves, legs, feet and all accessories can be capped. The chest, hat and tools cannot.

    Leaving the uncap-able ones unmelded gives breathing room for the next tier of gathering trying to make up for any discrepancies between what stats you have and what you might need a bit later on. Accessories are kind of a grey area too in that the stat difference between each tier of accessory set is so small it might be better to stick with an older set until a couple sets further down the line in the future come out.

    I take the same approach with DoH gear as do with DoL gear.
    (0)
    Last edited by Snugglebutt; 07-20-2016 at 03:16 AM.

  4. #4
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Snugglebutt View Post
    Leaving the uncap-able ones unmelded gives breathing room for the next tier of gathering ...
    True

    An alternative approach maxing the main stats the tool and off-hand. Gathering is the higher cap on main hand, and Perception is the higher cap on the off-hand. Just max out that main stat on each for the best stats.
    (0)

  5. #5
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Snugglebutt View Post
    Some things can be capped on all stats for that item, those it is worth doing.
    A quick amendment to this: Some things can be capped on all stats for that item without overmelding Tier V materia, those it is worth doing. All of the accessories, for example, require at least one Tier V overmeld to be completely capped. The value in doing so is decidedly questionable.

    Tier V's - even Gathering Tier V's - are still expensive enough that attempting to overmeld them will likely be expensive enough to outweigh any possible profit you might make with them beyond what you could make with just Tier IV overmelds. The amount of gil you spend (or, if you spiritbond your own Tier V's, the amount of potential gil you COULD have made by selling them instead of melding them) will not be paid off until well after the next tier of equipment is available. At which point you'll be starting the whole melding process over again.
    (2)

  6. #6
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    If you really wanna go big or go home, do this.

    If you don't want to use that much grade V on the accessories, do this.

    In both cases though save the offhands for last and smash as many grade V into them as you can.
    (0)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  7. #7
    Player
    Ostwar's Avatar
    Join Date
    Aug 2015
    Posts
    47
    Character
    Jimmy Johns
    World
    Coeurl
    Main Class
    Lancer Lv 70
    Quote Originally Posted by LineageRazor View Post
    A quick amendment to this: Some things can be capped on all stats for that item without overmelding Tier V materia, those it is worth doing. All of the accessories, for example, require at least one Tier V overmeld to be completely capped. The value in doing so is decidedly questionable.
    True this. With Red Scrip farming as easy as it is, I went all Augmented lvl 200 left side (minus belt) and HQ IW the rest. That gave me enough gathering & perception to cap 95%/15% legendary nodes and focused melds on GP to get to natural 650 at which point I am done till next patch!
    (1)