So the basics of the job would be a DPS class and you have two "frames" (mammets like in GSM guild) a melee or ranged frame and a caster BLM frame. the general battle mechanics would be when you have the melee frame out it drains your TP and when you have the caster frame out it drains your MP. You have to maintain both MP and TP via rotations. When you're low on TP or MP you swap to the other frame over and over like a BLM and umbral ice / fire you must use both melee and caster frame to maximize your dps It's main stat would be STR and weapon would be Chakrams and an "animator" in the off hand / shield slot. The Animator and armor would boost stats to your frames and the main source of the dps would be from the frames not the actual player. The rotations you use are purely to sustain your frames dps. cool downs would be used to buff your frame or mitigate TP / MP perpetuation costs maybe?? Thoughts? =)