I think you must be that guy who did not following the Marks (the compaint in another thread...^^; )
I think you must be that guy who did not following the Marks (the compaint in another thread...^^; )
No I followed the marks. Tanks are simply unable to do their job effectively. This means I am unable to do my job effectively. I do want to thank everyone for all of the helpful advice. I learned now to switch to 2.0 starting out and then pause instead of casting one after the other. Also, this not a thread to complain but to ask for advice. So instead of trying to seem cool Nicobo, try being helpful and offer advice next time.
Outside of boss, i see no reason to use enochian rotation
So aoe rotation from 2.0 is key and if the tank is doing a basic decent job there should not be an enmity problem
Recently i had a courageous PAL that expected to hold a boss against me a Blm with swordoath
He had to switch oath quite quick after 2 crit in opener...
Bad tanks.
What I've noticed a lot recently is a lot of tanks have a trend of stance dancing and that often causes problems.
See a paladin run in flash twice and then switch to sword oath for example. Then I just watch as the enmity bar slowly goes green yellow orange red from little more than my scholars dots ticking over.
Seems to be quite a few tanks doing this currently.
Mm, indeed. As a WAR main, I know how intricate stance dancing can get when you're grouped with people who really know what they're doing. I'm also absolutely certain that a lot of tanks don't use the enmity bars at all. Most situations can be saved even if someone's at 90% of your aggro - just switching back into tanking stance and delivering a few enmity moves will do it, but to catch that you really have to be aware of the bars.Bad tanks.
What I've noticed a lot recently is a lot of tanks have a trend of stance dancing and that often causes problems.
See a paladin run in flash twice and then switch to sword oath for example. Then I just watch as the enmity bar slowly goes green yellow orange red from little more than my scholars dots ticking over.
Seems to be quite a few tanks doing this currently.
If you are confident that you can kill the enemy quickly then by all means unleash the Fire 4. If the tank is undergeared and you quite simply can't clear content because the party is unable to work together then I guess you are screwed.
And if it's where Quelling does nothing to save you then rip you. 90% of all content will not ever need quelling.
I've encountered the same issue on my smn. I mostly use /sit when the tank pulls and wait 3 minutes. Sometime the other dps or healer complains, but I mean if the tank can't hold hate for the life of him, why even bother. All it does is screwing up my rotation if I have to tank while trying to dps. After 15 minutes I mostly kick the tank and run the dungeon with my titan egi till we get a new tank. Don't feel guilty, lately we having a lot of bad people around, not sure if they come from WoW or if League of lesbians shut down, but sadly even an expert dungeon is to much for these people to handle.
As long as you QS a few seconds before each pull, this is the only enmity lowering tool you have at your disposal, and a tank (assuming similar ilvl) that cannot hold hate, is not doing their job. All this about changing your style, or going ice mage, is frankly bad advice... you are playing the role correctly, and don't change to accommodate someone who cannot be bothered. All I can say in their defence, is that they may be used to running with other people in DF that play sub-par, and so don't need to put in as much effort to hold hate, but that is no reason for you to play that way.
I mostly run content with my static's tank, and he will never have issues holding hate off me, even if I go full ham. In fact he knows I won't be pulling my punches, and so ramps up that hate early
F3-F2-F2-F2-Flare-Transpose-F3-F2-F2-Flare-Transpose-F3-F2-F2
You should never rip hate away from a good tank, unless the tank is in DPS stance.
I don't even have Quelling, and can only pull hate from an equally geared tank if they're purposely trying to straddle the DPS/Enmity line (or they're really bad).
Starting with F2 might be your problem because you get bonus hate if you are the first one to hit mobs.
I think in situations where you're pulling full hate no matter what & the party threatens to kick you, full ice mage til tank establishes enough aggro or just letting yourself get kicked are your only options.If you are confident that you can kill the enemy quickly then by all means unleash the Fire 4. If the tank is undergeared and you quite simply can't clear content because the party is unable to work together then I guess you are screwed.
And if it's where Quelling does nothing to save you then rip you. 90% of all content will not ever need quelling.
http://na.finalfantasyxiv.com/lodestone/character/12116351/
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