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  1. #11
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aistaraina View Post
    I recall PLD, WHM, BLM, DRG BRD, WAR... but for the life of me I do not remember SE ever confirming MNK, although it makes perfect sense it's on the way.
    They also showed the AF for MNK again last night, it's not that bad looking.
    (0)

  2. #12
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Aistaraina View Post
    I recall PLD, WHM, BLM, DRG BRD, WAR... but for the life of me I do not remember SE ever confirming MNK, although it makes perfect sense it's on the way.
    SHIT AISTA. LURK MOAR. FF IS SRS.
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  3. #13
    Player
    Aistaraina's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Character
    Aistaraina Lanae
    World
    Excalibur
    Main Class
    Bard Lv 66
    Quote Originally Posted by Rau View Post
    SHIT AISTA. LURK MOAR. FF IS SRS.
    SHIT RAU. STOP FOLLOWING ME. STRANGER DANGER.
    (1)

  4. #14
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Aistaraina View Post
    SHIT RAU. STOP FOLLOWING ME. STRANGER DANGER.
    but i love you ._.
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  5. #15
    Player
    Obsy's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    J'hyan Tia
    World
    Balmung
    Main Class
    Pugilist Lv 50
    All good ideas, folks... can we come up with anything else that isn't necessarily a reboot of an old ability? Something new to add to a martial arts class's repertoire that might become canon?
    (0)

  6. #16
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    People should have read this > derp +1
    (1)

  7. #17
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Final Heaven
    (0)

  8. #18
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    I want to see alot of kick attacks and footwork specials, as well as suplex moves and backflips ^^
    (0)

  9. #19
    Player
    Berndherbert's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Bernd Herbert
    World
    Masamune
    Main Class
    Conjurer Lv 37
    I have been thinking about this recently and I thought maybe they could elaborate on Chi Blast and put in more Chi style abilities that maybe utilize MP. I could be a pretty cool thing if Monk could have some energy abilities, not to many though we don't want it to turn into Dragon Ball Z.
    (0)

  10. #20
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    well since we look like we will get some magic access (our weapons can slot magic dmg up skills) I wouldnt be surprised to see some elemental fighting attacks. fire fists, wind kicks etc.

    another thing i would add is and aoe counter skill, essential something like a spin kick that you can do while evading, i wouldnt give it insane dmg like storms path, but it would be a low tp fast recasting skill. or possibly make it do decent damage to the target and les dmg to things around it in a circle.

    at one time i would say we should combo off criticals, but since dex no longer effects crits, and they say dragooon will be the critical mechanics dude.

    so now.... hmmm.... the problem with spells, is they have cast times, which means whenever we cast a spell it has to be worth more, or add something to fighting, which will probably never happen, sooo i could see a skill/stance that either lets you continue to do other things while casting, or one that makes casting zero, but increases recast time by that much.
    (0)

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