While I'd like to see summons become more of the classic idea of summons, I can understand how older versions of summoning wouldn't work in 14 outside of perhaps doing something like making enkindle work like dissipitation along with its damage. One thing I'd like to see as an idea for summoner is for them to go with traits that enhance our older skills to give them the theme of partially summoning a primal similar to entering dreadwyrm trance. An example could be something like let's say Ruin 1 strikes the enemy with a fiery claw while Ruin 2 launches a blast of air. Virus could look like it tries to capture the target in a rocky gaol while Eye for an Eye places a lightning barrier on the target to strike back at the enemy. Bane could spread out foul water from its target and Fester could perhaps cause ice to erupt from the enemy.