PS3 can't load too many things at once. This console is archaic. It can't load UI with too many options. Low memory and very low cpu power are the limitations. It's purely cause of it's old weak hardware. So in order to make the game run there they trimmed down everything. From UI options to the graphics themselves. The limitations on character creation screen (number of faces, number of tails etc) are limited because of this. TP bar too. Zones are being made small in order for that poor thing to load. Ever wondered why dungeons despite being small areas are segmented into smaller zones as well? Towns the same. Because that poor thing can't calculate all of this. It's just too much for it. PS4 can handle an open zone games like Witcher 3 and FF XV without an issue. Despite that PC and PS4 got a trimmed down FFXIV version because of PS3. PS4 and PC's can run way larger areas and more NPC's and bigger scale battles instead we got a game with very limited options both in UI and graphics. We could have 20 faces for each race and 20-30 different tail shapes but they refuse to do it because of "memory limitations". A game with 6mil players (according to SE) have only like 4 faces for each race. We are clones to each other because of those limitations. So if you ask those limitations are the weak hardware of PS3. Once they drop support for it they will be free to do more things with the game. Both PC and PS4 can enjoy a way better FFXIV.