Quote Originally Posted by Ashelia_Ferron View Post
No, but
1. Parry will never <...snip...> parry magic attacks....
It bugs the hell out of me that we can Parry an explosion but we can't parry a large solid rock being thrown at us by a healer.

I honestly don't know the number formula. I'm always assuming its similar to XI skill formula. Where the actual number is like accuracy in relation to content. To low and you get almost nothing. While anything over the rate cap is a wasted stat. That one ability from Warrior may not even rely on the parry value. While adding a Reprisal reset or counter damage would make it more functional in 1 on 1 fights with Dark. It just adds to Paladin's issues with the stat where it has the least practical use. Unless it 's made to RNG-deal counter damage (likely never to happen).