About the variant of Rath rotation above, considering the length of the FT phase, you can squeeze in a CZ halfway, override the next, and follow what comes next, by the book. 457 CP that way, instead of 479 in yours, and sacrificing nothing.
There are some issues about this, which are - but not only - the overriding of CZ, the possibility to break the craft early with the first 2 CS2 (I even had to lower my craftsmanship on the simulator, or it just wouldn't show), and the 23 remaining CP (replace by BT until I can find time to upgrade it)