Actually there are better rotation, however they are not fit to be used as a macro because they would be too time intensive or rng-depended.
Regarding Progress there are some ways i tested out to be possible:
1. MaMa is by far the strongest ability, it basically translates into a free PbP or Mume, with no durability nor cpcost(given one Tot or CZ), it actually gains CP combined with ToTs and cpactions like PbP.
2. I found out that MaMa+3PbP will nearly negate any craftmanship needed to the mininum and will leave the remaining progress to be around 100 or less, which normally translates into a CSII. This is the rotation i use when starting an unknown craft, i just change the CSII into a standard sync, a brand or whatever progress i want to test.
3. MaMa(free)+2PbP+1 Standard Sync under IngenII is the shortest Durability-rotation i can think of, given that MaMa hit the right amount, which translates into 3 Durability-actions instead of 5 or 6. More craftmanship results into the standard sync into a careful sync and/or more allowances to fail Flawless Sync but normally it should be 4 in combination with IngenII.[MaMa+2PbP+2CSII under IngenII]
4. The most CP-efficient progress is IngenII+CSII, if you want to rely on even mroe rng you would go IngenII+Rapid Sync.
5. Brand is basically a stronger and more expensive Standard Sync, which makes it great for crafts you can finish in one or two steps but awful if you need more.
Regarding Durability:
1. If the progress you start with an multiple of 10, you NEED to use WN1 or WN2, it basically gives you another free Durability-action on top of the normal one, if you get an uneven number at the end.
2. Master Mend 2 is the most efficient Durability/CP followed by WN2, Manipulation, WN1 and Master Mend1.
At the end it makes the rotation ridiculously long or unfit for a macro. Macros will always suffer somewhat since you cant take any ToTs, which results in better effiency, but you don't always need to. The MaMa+2PbP known as raths rotation has been proven the most efficient Rotation so far, but it's unfit for macro, a similiar version and stuff i said now could be seen under this "rotation" with 11 Hastys and 4 Progress-steps. Note that Ingenuity is bugged and it will finished the craft.
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