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  1. #1
    Player
    wtfbbqsauce's Avatar
    Join Date
    Jun 2016
    Posts
    6
    Character
    Zarine Bashere
    World
    Jenova
    Main Class
    Machinist Lv 90

    /cpose tied to the gear set?

    So I'm not gonna claim to know anything about programming or game design. That being said, I imagine that it wouldn't be all that hard to link the drawn weapon stance to the gear set. Kind of how you can hide your wep/helm per gear set. Please SE, can we get this to be a thing???
    (4)

  2. #2
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    It's probably not trivial...

    But, I can't help but think I remember it being a job specific setting when it released...




    That said, I'd like that.
    (0)

  3. #3
    Player
    Doluka's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    50
    Character
    Doluka Sturmwind
    World
    Cactuar
    Main Class
    Lancer Lv 80
    In all likelihood it would probably a simple algorithm. It's currently probably something like:

    IF (cpose === true)
    animate userChangePose.animation (whatever it's programmed)

    But instead of the cpose being a universal flag on your character it would be another independent element multiplied to the total number of jobs in the game, which is expected to ever increase. While it might seem like an inconsequential aspect to add, when taking into account the number of characters on each server/datacenter regardless of activity, it's probably a lot of data to store and allocate for the future.

    Granted I have no firsthand knowledge of just how much data this would take to store or the inner code of the game, so for all I know it could only add up to a grand total of 10MB over the course of the next 5 years and could be something the community reps will notice and pass along.
    (0)