The homogeneity I was explaining was nerfing SCH to become closer to other healers offensively. Spamming the filler spells of Mal, stone and ruin (broil.)
"Free unlimited healing" that can be cleaved and need to be resummoned.
This "Free unlimited healing" is locked away by our 60 skill. A skill that debilitates its user in order to gain an effect. You don't see that on Divine Seal or Synastry. You can't suddenly not cast a regen.
"Free unlimited healing" that locks half our utility behind a long cast 1700+ MP spell.
Last I checked your regen can't run in to heal and the moment a boss lands, get squashed, and screw you over.
SCH give up Eos, their most powerful healing CD, for the party. As a healer, I WANT EOS. She increases my DPS, but I know that in most content a WHM/AST can carry the healing burden 65-100%. More than their fair share. Therefore it would be selfish of me to the party to use her, when Selene makes our DPS better at their role.
AST is the best healer at utility and support in this game. They will never be able to slot the off heal slot for DPS as well as SCH. WHM makes a better off healer, with Tetra, Benediction, Assize, buffed regens on demand, Asylum and a very powerful DPS toolkit. AST bring WHM MP, have dots that fit PERFECTLY within a Cleric Stance window (450 + 240 + 200... thats more than a SCH can do with their DoTs in the same window), have a subsidized healing toolkit, crazy short term healing bursts (synastry/lightspeed/extended buffed regens) can safely spend time buffing with cards (increasing DPS/EFFECIENCY OUTSIDE of a cleric stance lockout,) which in all makes them more suited to main heal, in just about every scenario. The instant cast Nocturnal Aspected Ben is the only thing that I can see that makes AST function on a good level, but because of how AMAZING the diurnal sect is, you always read about how weak AST is in Nocturnal. Like I said, they could help Time Dilation and Celestial Opposition synergize with the stance more, but that's all AST really deserve.
They buffed the hell out of AST to become ridiculous healers. They lack the DPS utility of SCH, but thats why WHM exist, you know, for balance.<3
Side Note:
Have you been paying attention to HW bosses? Most of them have invulnerability stages. DoTs can't tick during this time and any DoTs that become clipped by it are a DPS loss.
- If Bio can't tick for 15 seconds, its a DPS loss. 6 seconds if you use Energy Drain with its weave time. You need the full amount to reach the DPS of Stone III without Energy Drain.
- If Aero can't tick for 15 seconds, its a DPS loss. 6 seconds if you use Energy Drain with its weave time. You cannot reach the full DPS amount of Stone III without Energy Drain.
- If Bio II can't tick for 15 seconds, its a DPS loss. You need 18 seconds to reach the DPS of Stone III.
- If Miasma can't tick for 15 seconds, its a DPS loss. You need 18 seconds to reach the DPS of Stone III.
- If Shadowflare can't tick for 21 seconds, its a DPS loss. 18 seconds if it was swiftcast onto the battlefield, and 12 seconds if you use Energy Drain with its weave time. You need 24 seconds to reach the DPS of Stone III.
- Every time you cast broil, you are doing 20% less DPS than the WHM's Stone III alone in burst situations. Aero II widens this gap.
The closer it is to these cutoff points, the lower our DPS becomes. The mana efficiency of a DoT based damage kit and our generous forms of MP returns, is what keeps SCH strong.



<3
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