Hmmm
-Remove the dmg penalty from lightspeed. Reduce the CD of both lightspeed and presence to 120s
-Increase the range of CU from 5 to 15. The channeling is already a huge detriment, why limit the range as well?
-Increase bole to 20%, it might be more useful in progression that way.
-Make Sects switchable in combat. This is one of the only decent fixes I can see for noct sect. In a WHM/AST combo, you would be able to give the tank an extra regen, simulating a very very poor man's fairy. You would have shields when needed and would even be able to stack N. AH and D. AH for good mitigation and recovery.

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