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  1. #1
    Player
    TAS's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    190
    Character
    Darius Cole
    World
    Rafflesia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ErryK View Post
    That would make sense, but if you wipe at Bismarck EX, you should restart at Bismarck EX, not Garuda EX.
    That's what makes it a challenge. Granted the 3.X primals may warrant a second chance, but I think more players would be on guard if they had to start back to square one

    Quote Originally Posted by ErryK View Post
    Capping tomestones for extremely difficult content? That's a crap reward. If anything, a mount, minion and a piece of glamour, altogether would be worth it and 'to-scale'.
    If you think of it this way, Players who are sick of doing the roulettes/same 2 dungeons will have a lot more variety to their tomb farming and it will keep it relevant for years to come should we continue on with the token system. once you got the rewards, no one would do them again and it would go the way of the Quest: Primal Focus.

    Quote Originally Posted by ErryK View Post
    Lockout? For attempting the content and not being able to do it? What is this? A levequest? There's no reason to penalize people for attempting content, Alexander Savage doesn't do it so why should this?
    Because, should there be rewards, players wont abuse it. First, you don't get penalized if you failed; you'd just have to start over. The lockout would only take place if you beat it or were satisfied with the reward you've earned. With raids, if I'm not mistaken, once a player gets the reward and reattempts with a fresh group, the reward for that group gets reduced. The point of my suggestion is to get the best reward, and I doubt players would want that person in their group.

    Quote Originally Posted by ErryK View Post
    Well that's usually the case with this type of content. You need a full party for Nid Ex/Alex Raids and can't DF them (with the exception of Raid Finder).
    Just really specified this as a formality. If I said Duty Finder, then everyone would jump in and say they shouldn't have to start over because the DF paired them with a bad player, or complain about people leaving after the first few wipes.

    Quote Originally Posted by ErryK View Post
    I thought canonically, we got rid of them in the extreme modes? What would we get in return for defeating them at iLv sync? We've got music, crafting mats (minions, essentially) and weapons. What could we get that ISN'T glamour? Also, if we're beating all of them for one piece of loot, it better be something worthwhile, if we beat them one by one but in a gauntlet and there's loot inbetween, then I can see the rewards being of a smaller grade but I'd prefer them to be entirely new things because if I'm doing this just to get the same content/reward, I'm not gonna bother.
    Beast tribes are constantly summoning their primals. With the exception of a few, the reason why we had ex primals was because beast tribes resummoned them with a large amount of crystals. Again, it's supposed to be a challenge. without the Sync, +60 players would just zerg through the 2.x primals. And with any content there always has to be a fair reward; that's why you had ppl who didn't do savage coil. I recommended full/half tomb cap because it's something everyone needs and you don't have to drag it out doing the daily roulette or spamming the same dungeon over and over.
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    Last edited by TAS; 07-12-2016 at 02:38 AM.