Place this one as far down on the priority list as possible, because frankly it's not a big issue and there are a lot of other things currently being worked on that I'm very excited about.

But one thing I haven't heard much discussion on is the lack of diversity in the game's music. I have long ago turned off the music option due to there being only a handful of background songs, all of which just play on repeat all day long. Why is this? The game's music is amazing, but it loses its impact after hours of repetition. I can no longer stand it.

Unfortunately, by turning the music off I also lose out on hearing the ad hoc songs like the victory tone upon completing a leve and the chocobo-riding song.

Could I please request that a more diverse score be integrated into the game, one that is powerful due to its presence in certain areas or contexts rather than as a constant background filler noise?

The only good thing to come from me removing all background music is that I have developed an immense appreciation of the ambient sounds I had never noticed before. These are truly masterfully done and I recommend to everyone to play at least a couple of hours with no music to hear them.

One final thought: how awesome would it be to have One Winged Angel playing during boss fights? So awesome, that's how awesome.