Quote Originally Posted by Felis View Post
-snip-
So in other words, remove classes and just give us a bunch of omniclasses with special names?

Cause that sounds just like a case of no class identity. That works in games designed around a single class with a bunch of horizontal options, that works in a game like Final Fantasy X or XII where there are no classes and it was built with homogenization customization in mind. That wont work here, which is why the game was redesigned away from that.