Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 76

Hybrid View

  1. #1
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Meh I think they should just dump the whole class system, been the bane of the game since 1.0. And yet they aren't even like the 1.0 classes, aka "thaumaturge, the mage who heals a little less, and conjurer, the mage that heals a little more but are otherwise identical."
    Considering this game is largely about FF fanservice the class system is kinda w/e
    (2)

  2. #2
    Player
    TheCurls's Avatar
    Join Date
    Aug 2013
    Posts
    559
    Character
    Aija Dal
    World
    Balmung
    Main Class
    Summoner Lv 90
    Classes are an obsolete system that they're ignoring. Just let them die.
    (6)

  3. #3
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,321
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    The thing is though, what the OP is advocating is basically FFXI's Job System.... which FFXIV's battle/ability system has never been. FFXIV's system is the Armoury System, where 'class' is a misnomer and is actually about equipping a weapon and the class is merely a label used to describe the abilities related to the use of said weapon. Equipping a Job onto that class is merely refining the class's role in a party instead of being more versatile.

    Fundamentally there is absolutely nothing wrong with this system at it's core, it's just the plethora of FFXI players used to the Job System are too stuck-in-the-mud to realize that each FF game has a different battle system and ability system and thus FFXIV's system is not a bad thing, it's just a different thing, and rather than simply adapt to it and learn to make use of it, it's easier to just whine and complain and say it's 'broken' and needs to be scrapped.

    And before you pass judgement, players were asked way back in 1.0 when Yoshi first took over whether players would prefer to either have the Armoury System completely scrapped and replaced with an FFXI-style Job System... or retain the Armoury System and refine it with Jobs upgrading from the base class. Players decided on the later.

    Really I wish SE would stop listening to that particular group of players and trying to appeal to them by tinkering around the edges with experiments that don't work (separate Jobs coming off a single class, classless Jobs that start at level 30) and instead refine the Armoury System (give classes to the Heavensward Jobs and separate SCH from ACN and give it a new base class), as it's becoming so convoluted now, it's losing consistency and becoming almost unworkable.

    I admit I really like the Armoury System, I just think it needs a little TLC to actually show it's potential.
    (12)
    Last edited by Enkidoh; 07-11-2016 at 09:19 AM.

  4. #4
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Enkidoh View Post
    The thing is though, what the OP is advocating is basically FFXI's Job System.... which FFXIV's battle/ability system has never been. FFXIV's system is the Armoury System, where 'class' is a misnomer and is actually about equipping a weapon and the class is merely a label used to describe the abilities related to the use of said weapon. Equipping a Job onto that class is merely refining the class's role in a party instead of being more versatile.

    Fundamentally there is absolutely nothing wrong with this system at it's core, it's just the plethora of FFXI players used to the Job System are too stuck-in-the-mud to realize that each FF game has a different battle system and ability system and thus FFXIV's system is not a bad thing, it's just a different thing, and rather than simply adapt to it and learn to make use of it, it's easier to just whine and complain and say it's 'broken' and needs to be scrapped.

    And before you pass judgement, players were asked way back in 1.0 when Yoshi first took over whether players would prefer to either have the Armoury System completely scrapped and replaced with an FFXI-style Job System... or retain the Armoury System and refine it with Jobs upgrading from the base class. Players decided on the later.

    Really I wish SE would stop listening to that particular group of players and trying to appeal to them by tinkering around the edges with experiments that don't work (separate Jobs coming off a single class, classless Jobs that start at level 30) and instead refine the Armoury System (give classes to the Heavensward Jobs and separate SCH from ACN and give it a new base class), as it's becoming so convoluted now, it's losing consistency and becoming almost unworkable.

    I admit I really like the Armoury System, I just think it needs a little TLC to actually show it's potential.

    This 100%!

    They are changing the core system to something that it wasn't suppose to be to try and please a group of people who don't understand the armoury system.
    (1)

  5. #5
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Enkidoh View Post
    instead refine the Armoury System (give classes to the Heavensward Jobs and separate SCH from ACN and give it a new base class), as it's becoming so convoluted now, it's losing consistency
    I really wish they would do this. It drives me nuts that Machinist doesn't have a Musketeer base class (there's a guild for it in Limsa Lominsa!), and why Dark Knight didn't branch off of Ravager (from FFTA) is beyond me. Astrologian is a bit harder to decouple into a class and job, but I'm sure they could have done something.

    I like the structure of base classes leading into jobs, both because I actually enjoy being low level for new classes (leveling is my favorite thing to do, so starting at level 30 means I get less content—but I also understand it's not everyone's cup of tea) and also because it tickles my nostalgia bone. The idea of "advanced" classes in Final Fantasy has been around since FF1, which had the class change trial. Fighter going into Knight/Paladin in FF1 is fairly analogous to Gladiator going into Paladin in FFXIV, and I want to see more of that, not less.

    In terms of SCH/SMN, I've always felt that thematically, SCH branches off of the ACN questline far better than SMN does, but SMN branches off of ACN's abilities better, so which one should be given primacy is tough. But one of them probably should at this point.

    But these are such fundamental changes, I don't see it getting done, as it requires a lot of reworking. Would a level 50 DRK need to go back and do 1-30 quests, for instance? Would they renname all of the base SCH abilities? Especially in the case of the latter, they might be tempted to redesign the class from the ground up, which could end up alienating a lot of current SCHs.
    (1)
    Last edited by Alahra; 07-11-2016 at 11:05 PM.
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  6. #6
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    If they just removed traits from classes and gave them to jobs, allot of the balance issues would fall off. That or do different things with the trait, an example being Virus. If they had given SCH a Super-virus that works as it does now and given SMN an AOE virus, that doesn't reduce Mind/Int. Lots of room for lots of things.

    The maim/mend of THM should not be squandered. >:I
    (0)

  7. #7
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Classes really do need to be looked at, SE can try to sweep them under the rug all they want but they're there and they're a part of the game, I'm going to sign up for expert roulette as gladiator just to prove a point!
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  8. #8
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    People often claim that the devs are trying to get away from classes but i don't really see the proof of that, is there a source article for this? 3.0 may have given us (extra) Jobs, but as has been said before 4.0 wont have system necessitating completion of the previous 3.0 story line to access 4.0 content. As such i hope we don't get pre leveled classes/ jobs again, alot of work went in to those class story line, i refuse to believe they'll simply be cast by the wayside indefinitely, the chance to go back nd revisit some of those story elements would be epicly awesome.
    (0)

  9. #9
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Alacran View Post
    People often claim that the devs are trying to get away from classes but i don't really see the proof of that, is there a source article for this? 3.0 may have given us (extra) Jobs, but as has been said before 4.0 wont have system necessitating completion of the previous 3.0 story line to access 4.0 content. As such i hope we don't get pre leveled classes/ jobs again, alot of work went in to those class story line, i refuse to believe they'll simply be cast by the wayside indefinitely, the chance to go back nd revisit some of those story elements would be epicly awesome.
    Its more of how they have been handling the new class(rogue) and the new jobs released in HW. Rogue had barely any abilities to draw from like all previous classes which didn't fit the core fundamentals of the class system. HW jobs starting at 30 and not having any prior storylines and a class to draw from for other classes and jobs was another sign. Time will tell but hopefully we will see brand new classes with jobs in 4.0!
    (2)

  10. #10
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Alacran View Post
    People often claim that the devs are trying to get away from classes but i don't really see the proof of that, is there a source article for this?
    There's no article, the proof is that it's plain to see, classes have lower stats than jobs so no matter what you do you'll always be weaker as a class than a job. Anywhere where classes have had even a niche use have been stamped out by the devs (marauder was actually better than warrior in pvp at one point but they nerfed classes by giving jobs a 10% damage boost over classes in pvp to prevent that). Past HW only jobs got new abilities, classes got nothing past level 50 and the new jobs didn't even have classes, they just start as a job. They even took LB3 away from classes just to hit home that classes are worse than jobs. SE wants you to get the class to 30 get your job stone, equip it, making your class inferior in every way, and hope you forget the class was ever there.
    (4)
    Last edited by Cabalabob; 07-11-2016 at 10:32 AM.
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast