Quote Originally Posted by Shadygrove View Post
Please remember that computers just can't do truly random numbers. They do psudeo random numbers. And Squenix's psudeo random numbers are known to be streaky. So missing 3 of 4 at 90% or making 2 of 4 at 10% is not at all unusual.

But in the long run, and 1,000 is NOT the long run, it will all balance out.
Also, pseudo random numbers are indistinguishable to truly random numbers to humans. They are in no way "streaky".

You say that SE's random numbers are "known to be streaky". How do you know? Has SE come forward any admitted, "Oh, yeah - our RNG is totally streaky." Of course not. We "know" because people regularly come to the forums to complain about getting six fails out of ten 80% Hasties.

I don't know what the raw numbers are of crafters who craft regularly, but I know that there's enough out there that SOME of them are going to have unlucky streaks, and of those people, some are inevitably going to call foul and come to the forums to complain. And since folks don't come to the forums to chat about the completely normal crafting experience they have, it provides the illusion that the game is chock full of below-average crafting success. It's simply not the case. SE's RNG is, as far as any human will ever be able to tell, completely random.