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  1. #11
    Player
    Larkspur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    78
    Character
    Res Capell
    World
    Hyperion
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Felis View Post
    That was because it stopped your movement during the skill animation. To move away you had to wait until the animation of the last skill ended.
    Honestly I wouldn't mind this. Sure things would be clunky but I'd get used to it.
    (1)

  2. #12
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Felis View Post
    That was because it stopped your movement during the skill animation. To move away you had to wait until the animation of the last skill ended.
    There was no reason they couldn't have kept the weight without restricting movement. We already ice-skate during most our attack animations. They removed the weight to allow for quicker actions rather than the animation lock.

    Battle was also much more slow paced and strategic rather than the frantic button mashing fest we have. That's just my opinion of course.
    (4)

  3. #13
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Larkspur View Post
    Honestly I wouldn't mind this. Sure things would be clunky but I'd get used to it.
    so long you don't activate a skill 1-2 seconds before an AoE appear under your feet.
    (0)

  4. #14
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Larkspur View Post
    Honestly I wouldn't mind this. Sure things would be clunky but I'd get used to it.
    You'd die. This animation position lock of Jump is one of the reason DRGs still have a lolgoon rep. Imagine now if every move ogcd and gcd had that position lock.
    (3)

  5. #15
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Heck, we still have big animation locks for LV 3 limit breaks. Nothing beats eating several AOEs you didn't know was coming for you after you revived everyone.
    (0)

  6. #16
    Player
    Tolmos's Avatar
    Join Date
    Sep 2013
    Posts
    219
    Character
    Alter Kerl
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Thanks for the responses, all! Now that I know it's intended, the best I can do is try to work with it.

    That being the case, I could use some help from the community! What's the smallest gun a machinist can use? Physically small; less rifle more pistol kind of thing? Even if a pistol isn't possible, the closest I can get the better.
    (0)

  7. #17
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    The game's design and pacing isn't meant for having animation locks on everything. It's slower paced than something like WoW, but fast paced enough that having animation locks on skills can be detrimental to both your dps and survivability, either requiring fights/telegraphed to be slowed down (which essentially defeats the concept of a telegraph to begin with), dps checks to be lowered overall, or have mobility skills that act as animation cancels.
    (0)
    ____________________

  8. #18
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    It's a crappy video with me playing like garbage, old, and recording software that was lagging the crap out of me, ultimately crashing, but here lol

    It does show off some of the animation stuff though.


    https://youtu.be/Fe0uYRqlBuY
    (2)
    Last edited by Imoen; 07-10-2016 at 11:55 PM.
    Me: "Aww man I'm clicking all the wrong buttons tonight!"
    Friend: "You're i190, you can't click a wrong button unless it is no buttons"
    Me: "lol"

  9. #19
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Animations are in general, very poor in this game. If you move while attack, legs stay as if you don't move. One of the things I want for this game is a rework on animations, they are too simple.
    (0)

  10. #20
    Player
    Tolmos's Avatar
    Join Date
    Sep 2013
    Posts
    219
    Character
    Alter Kerl
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Quote Originally Posted by Imoen View Post
    It's a crappy video with me playing like garbage, old, and recording software that was lagging the crap out of me, ultimately crashing, but here lol

    It does show off some of the animation stuff though.


    https://youtu.be/Fe0uYRqlBuY
    Wow! Those animations look really good in comparison to how they are now. That's pretty awesome to watch.
    (1)

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