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  1. #1
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by l---------------l View Post
    Please, we are warriors of light. We can use a gun with one hand and no recoil at all...

    >:3
    So all the NPCs we fight that use guns one handed must be warriors of light as well.
    (1)

  2. #2
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    They're magitek guns, maybe there is no recoil.
    (1)

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Cakekizyy View Post
    They're magitek guns, maybe there is no recoil.
    You can't hand wave basic physics though that the realm of Eorzea tends to follow for the most part. Magic while a mystical abillity using a fuel known to residents as Aether still creates a reaction. They are using a gun that functions the same way regardless of it's power source.

    If the gun wasn't shooting bullets there is a different argument but considering that for all intents and purposes we are to assume machinist weapons actually fire a physical projectile from it's barrel (Even if magically charged) would have to follow the basic law of.

    "Every actions has a equal and opposite reaction"

    such skills as lead shot being a physical item and blank shot (Having pushback) support this theory and debunk that machinist are using pew pew laser guns.



    /end serious explanation to unserious response.
    (1)

  4. #4
    Player
    Tolmos's Avatar
    Join Date
    Sep 2013
    Posts
    219
    Character
    Alter Kerl
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Quote Originally Posted by Cakekizyy View Post
    They're magitek guns, maybe there is no recoil.
    Originally I had thought the same thing: "Ok, they are magic guns so maybe it's just shooting aether and there is no recoil".

    The problem I have is not with the idea of a gun with no recoil, it is actually with a particular skill that you cannot remove from your rotation: Slug Shot. Ever seen the animation for that one? The character's upper body gets launched backwards in a display of explosive recoil from the gun, arms flailing to keep balance, while the lower body from the waist down remains 100% unaffected and continues to bobble up and down in the idle dance that it does. It creates a pretty extreme "uncanny valley" situation where they move in an very inhuman fashion.

    The rest of the skills look pretty OK, especially skills where the character uses both hands to brace the gun. That 1 skill, however, is the most immersion breaking thing I've seen in this game to date.
    (1)

  5. #5
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Recoilless guns do exist.
    (0)

  6. #6
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Cakekizyy View Post
    Recoilless guns do exist.
    you are aware of what those actually are right? and how they "Prevent" recoil.

    To save the sake of arguing semantics there are guns with very little recoil but that's obviously not the case with the machinist firearms.
    (2)
    Last edited by Jynx; 07-11-2016 at 11:46 AM.

  7. #7
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    All the MCH animations look terrible. Even the way the gun is sheathed and the way the character runs with it unsheathed look awful
    (2)

  8. #8
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by madolyn View Post
    All the MCH animations look terrible. Even the way the gun is sheathed and the way the character runs with it unsheathed look awful
    I can't disagree with this. The worst offender to me for mch is the left arm placement during the second shot, so awkward.
    (0)

  9. #9
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Machinists and Bards having almost immobile leg movements for 90% of their skills has always bugged me. Bard at least will spin around and do some stuff for some skills (Windbiter, Empryeal Arrow), but ngl I'd rather have FFXIV: On Ice for them like all melees have than the awkward immobile lower half we have now. The melee iceskating hasn't ever really bothered me much anyway.
    (1)

  10. #10
    Player
    Zari's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    401
    Character
    Zari Lutus
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kaoru_Nagisa View Post
    Machinists and Bards having almost immobile leg movements for 90% of their skills has always bugged me. Bard at least will spin around and do some stuff for some skills (Windbiter, Empryeal Arrow), but ngl I'd rather have FFXIV: On Ice for them like all melees have than the awkward immobile lower half we have now. The melee iceskating hasn't ever really bothered me much anyway.
    Idk, I would find "FFXIV On Ice" much more noticable than the current lower half separate animations myself when I play.
    I guess partially because im not staring at the animations the whole time.
    On Ice would bug me more than this, which doesnt bug me much at all
    (0)

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