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Thread: Luminous Fibers

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  1. #1
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    Luminous Fibers

    Please can we get Luminous Fibers added to airship ventures.

    P.s. Also please add T5 crafting materia to Moogle Beastman Tribe rank 7/8 daily repeatable quests or add T5 crafting materia to airship ventures too. Replace the branch type loot from airship ventures with something that's more worthwhile, things like birch and dark chestnut branches are a complete and utter waste of time from airships since they only cost like 10-15 gil on MB in the first place or take like 1 minute to farm more using a BTN than get from a 20-120 hour airship venture.
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    Last edited by Snugglebutt; 07-10-2016 at 04:27 AM.

  2. #2
    Player
    Nezerius's Avatar
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    Rintha Elenah
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    Balmung
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    Lancer Lv 90
    Neither of those two are actually scarce to get, so there's no need to add them to airship ventures or the moogle beast tribe quests.

    Spiritbonding the i170 DoH is already a good enough source of grade V crafting materia, since there's a roughtly 20-30% chance for an i170 piece to convert into one.
    Desynthing i180 blue scrips gear is an easy way of getting plenty of glass fibers, along with them dropping in the Aquapolis, as well as the ones bought with kupo nuts. (7 kupo nuts per fiber, 9 kupo nuts per day, at rank 7)
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  3. #3
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    To craft the full left side sets (DoH and DoL) it requires 72 glass fibers, to additionally craft the right side 30 more and then for the tools themselves needs another 189. In total to craft all the tools (primary and secondary) and right/left side pieces (DoL/DoH) it comes to a total of 291 glass fibers to make enough luminous fibers (97 luminous fibers required in total).

    Alternatively each luminous fiber on MB costs 200k+ and to buy enough would cost around 20million gil on my server for that single ingredient alone. As for the T5 crafting materia, we can farm up to T4 crafting materia via airships and we can farm DoW/DoM T5 materia but we cannot farm crafting T5's...I think that should be changed so can also farm some T5 crafting ones from airships. Even if do not gain many per trip, some would be better than none. Now if your someone who does not make use of either the fibers or materia in crafting/gearing and only wished to sell them then I can understand why you would fear more ways being added as the price would drop but not everyone wants to farm them only to sell.
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    Last edited by Snugglebutt; 07-10-2016 at 08:04 AM.

  4. #4
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    Lujan's Avatar
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    Lujan Nagi
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    Ragnarok
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    Goldsmith Lv 60
    Sorry to rain down but you need to check the synth mate 3 Glass fibers = 3 Lum Fibers Please Check it so your math is way off hope this helps i had 220 was more than enough to make 2 set's of each and all tools for main and alt
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  5. #5
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    Quote Originally Posted by Lujan View Post
    Sorry to rain down but you need to check the synth mate 3 Glass fibers = 3 Lum Fibers Please Check it so your math is way off hope this helps i had 220 was more than enough to make 2 set's of each and all tools for main and alt
    Oh you are correct, I just double checked and noticed they have made it 3 per craft. I thought it was 1 per craft. So it's 97 glass fibers needed then not 291...my bad.
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  6. #6
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    Nezerius's Avatar
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    Rintha Elenah
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    Balmung
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    Lancer Lv 90
    Quote Originally Posted by Snugglebutt View Post
    Alternatively each luminous fiber on MB costs 200k+ and to buy enough would cost around 20million gil on my server for that single ingredient alone.
    I got the moogle beast tribe up to rank 7 on 2 characters, and each character ended up with enough kupo nuts for a full set of DoH gear, minus MH/OH. (But I'm temporarily going with the i200 MH, and intend to craft the i195 OH later on)
    Then I gathered the rest of the mats, and crafted the luminous fibers myself. (Then again, the luminous fiber market on Balmung is pretty much destroyed by now, with them going at 50k each)

    The rest of the mats weren't really that big of a deal either, considering you're using this set for the remainder of HW. (which is another 8 months at least)

    Quote Originally Posted by Snugglebutt View Post
    As for the T5 crafting materia, we can farm up to T4 crafting materia via airships and we can farm DoW/DoM T5 materia but we cannot farm crafting T5's...I think that should be changed so can also farm some T5 crafting ones from airships. Even if do not gain many per trip, some would be better than none. Now if your someone who does not make use of either the fibers or materia in crafting/gearing and only wished to sell them then I can understand why you would fear more ways being added as the price would drop but not everyone wants to farm them only to sell.
    T5 crafting materia requiring some form of effort to obtain isn't a bad thing, as long as it's not entirely unreasonable like the pre-3.3 way. Even then, players can get 3 control and 3 craftsmanship Vs just from getting the moogle tribe to rank 7. Outside of that, it's really easy to craft and spiritbond a carbonweave set, since it doesn't require a lot of mats, and you can just quicksynth recipes like sewing needle of high mythrite nuggets (which only need a few mats, since they were designed for spiritbonding)

    The notion of "not everyone wants to farm them only to sell" doesn't mean that obtaining grade V materia should suddenly be made even easier. The rate at obtaining this materia is fine, if you want to sit back and let your airship bring them back, then you're just out of luck.
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  7. #7
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    FinaSel's Avatar
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    Fina Sela'dor
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    Carbuncle
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    Ninja Lv 70
    Please do not add luminous fibers to airship ventures.

    Because airship access is only available to a small percentage of players.
    On the other hand, everyone can get the fibers from desynthesis and from Aquapolis.

    The current system is completely fine the way it is.
    (1)

  8. #8
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    Culfinrandir's Avatar
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    Culfinrandir Caladel
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    Leviathan
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    No, as it is those in charge of Airships get a huge advantage in this game & it's completely unfair to those who don't. There's already materials tied to Airships that shouldn't be (Celestine for example) which gives them an edge. There's no reason they should get more.
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  9. #9
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    Quote Originally Posted by Culfinrandir View Post
    No, as it is those in charge of Airships get a huge advantage in this game & it's completely unfair to those who don't. There's already materials tied to Airships that shouldn't be (Celestine for example) which gives them an edge. There's no reason they should get more.
    Raw celestine only goes for like 10-12k gil on my server and it will quite often take days to come back with any (if even comes back with any at all), it's not what I would call a big advantage. People who do not have an airship seem to rarely understand how VAST the time and gil investment is in crafting them, unlocking things, leveling them and keeping them up and running...it's not like as soon as buy an FC house SE gives you 4 airships, max ranks, all sectors/recipes unlocked with all components pre-made plus no running/repair costs and bringing back good things all the time. Some things from airship ventures in my opinion could be replaced with hard to get things like T5 DoH materia but also made hard to get through airships too.

    My last airship venture for example took 24-26 hours (voyages can take over a 100+ hours sometimes) and it brought me back a total value of items 14k. The ship itself so far has cost me over 12mil in components and parts because I run a tiny FC and do not have the time to farm everything myself, it's going to be a very long time before that investment pays off and the current investment is a drop in the ocean compared to how much more will probably need to spend before have all 4 airships up and running. It will probably also take me another month to unlock all sectors at the current rate with my bad luck so far (took 20-30 trips just to unlock sector 7 via visiting sector 5 over and over and each trip was between 18 hours and 45 hours long).

    What about a compromise of replace silver ore from airships with glass fibers (maybe 5-10% chance to appear and limited to a quantity of between 1-3 when do get them) and in turn add celestine to other areas of the game to balance it out a bit. I do not want airships to have stuff limited to airships only...I just want some of the extremely useless stuff replaced with useful things even if doesn't bring back a large amount or there is low chance of gaining them. I would be perfectly happy to have everything currently limited to airships opened up to other areas of the game or gained from non-airship ventures too but I do want the useless crap like the stupid branches etc replaced with useful stuff that is not completely worthless and a waste of time...birch branches for example sell for 15gil on my server and will take 800,000 of them brought back to brake even on my current investment.
    (2)
    Last edited by Snugglebutt; 07-10-2016 at 09:35 PM.

  10. #10
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    ServerCollaps's Avatar
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    Mikon Chozo
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    Alpha
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    Fisher Lv 100
    Quote Originally Posted by Culfinrandir View Post
    No, as it is those in charge of Airships get a huge advantage in this game & it's completely unfair to those who don't. There's already materials tied to Airships that shouldn't be (Celestine for example) which gives them an edge. There's no reason they should get more.
    you seem to forget that people have to buy that advantage. The airship parts alone cost several millions, than you have to buy repairmats, fuel, etc. Getting some special mats in exchange is just fair
    (0)

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