Correction, my subscription is still active, I am not. I have a door stopper at the door, just waiting to see if anything interesting actually happens. Maybe deep dungeon will be what I need. Probably not though.
Well in that case lets look at the thread starter:I will also say this: Just mindlessly saying "change the game!" does not help at all. It is like going into a restaurant, discovering your steak is undercooked, and telling the chef to change the steak and when they ask "in what way?" you just respond with "Just change the steak!"
Throwing out suggestions is more helpful because at least it gives the devs an insight into what it is you're looking for. Like telling the chef to cook the steak more thoroughly it's too rare.
All these seem like pretty clear starting points, all in the first post of this thread.
I'm not crying. I am simply stating that the game is getting stale and that they never actually released an expansion. Just a really big patch. And I'll spew all the negativity I want you little sanctimonious brat.And sitting there pouting about how big bad SE isn't giving the widdle babies everything they want, even if they never actually make suggestions as to what that would be, isn't gonna help either.
If you're burnt out then yes, taking a break IS good advice. I never said to delete your characters, burn your house to the ground and forget FFXIV exists. Taking a break doesn't mean you leave forever. If you're not having fun PLAYING a video game then you should probably not be playing it. Why turn something that is supposed to be a hobby into a chore?
I doubt we'll ever see any drastic changes to the formula. SE won't want to risk a huge overhaul after their smaller experiments like Verminion and Diadem didn't take off.
Most likely we will continue to see periodic additions of new content alongside the basics.
I don't mind it myself since I enjoy the staple elements like dungeons, beast tribes, story quests, ect. I do hope that future experiments like Deep Dungeon are successful as more content is always welcome.
Yes, I like my burgers with extra mayo and gherkins and therefore I ask for them to be added. The next door shop is small and lacks certain products and I've requested some products to be added to their selection in the past. You know how businesses find out what their customers want, right? By asking the customer. That's what the feedback forms are for. If you are not rational enough to know what you want, you can't expect other people to be mind readers.
Do you go to Mc Donald's with no idea what kind of burger you want to eat, ask them to make you "something good" and then complain that it didn't taste as good as you wanted?
Graphics
MSQ
Viper
don't worry. Next expansion it'll change into an FPS game. Then to a rhythm game in the next expansion. >:^]Monotony. Thats it. Same thing patch after patch. I haven't done city of mhach, or any tomes, or logged on in weeks. Its just the same thing since I've hit level 50. Try to get my ilvl as artificially high as possible. The gear isn't interesting, the items aren't interesting. Nothing interesting ever drops in the overworld. Its just me waiting in duty finder and eventually logging off when my EX roulette que takes 15minutes.
So meh, I subscribed for 60 more days through amazon just for those dumb items but until something catches my eye, I think I'll take a leave from Final FantasyXIV 2.0.
The fact that none of the mods in the community openly speak with players in open discussions about the game itself only proves how disjointed they are. It will either be "we are doing this or that" or a niche "nice suggestion we will forward to our bosses and may consider it."If a rep actually came in on hot topics to say a thing or two, it would actually give incentive to make more susggestions. I don'the expect them to come into every topic, but when one topic voices numerous people unsubbing, you might want to say something to give them a LITTLE hope to stick around instead of plugging your ears.
Of course maybe it's a matter of there is nothing left to say to people who feel there isn't much of a game to play.
Edit: At least when I go to a Mcdonalds a burger tastes like a burger and I'll always be rewarded with calories and nutrients to sustain my insignificant life. Which is more then XIV will ever have to offer.
Last edited by MagiusNecros; 07-07-2016 at 10:28 PM.
I think the issue is that existing content becomes stale fast, and that is because we are encouraged to grind them over and over again. Wheeping City, like all the other raids, trials, etc, were fun and challenging when they first came out but after doing it ad nauseam and with increasing ilevels that allows players to completely ignore mechanics and still survive, it becomes more chore than fun. This continues on until next major patch release and the new content feels fresh and new, only for the cycle to repeat again.
Luckily, there are a lot of other things to do in game to keep boredom at bay. If you don't find enjoyment from those other things to tide you over, your only options are to take a break and wait for the next patch, or find another game.
The development team isn't stupid. They are very much aware of this, and it is likely their intention. It is their way to appease various play styles, and make it easier for extremely casual players to leave, then return, and catch up to their peers in a relatively short amount of time.
Last edited by Lan_Mantear; 07-07-2016 at 10:33 PM.
Changing the layout of dungeons past the "3 groups of mobs and a boss, repeat three times" shouldn't be rocket science. and if this is the content they want us to run 90 times before the next patch, perhaps adding some changing elements to it wouldn't kill the game.I doubt we'll ever see any drastic changes to the formula. SE won't want to risk a huge overhaul after their smaller experiments like Verminion and Diadem didn't take off.
Most likely we will continue to see periodic additions of new content alongside the basics.
I don't mind it myself since I enjoy the staple elements like dungeons, beast tribes, story quests, ect. I do hope that future experiments like Deep Dungeon are successful as more content is always welcome.
Last edited by Kallera; 07-07-2016 at 10:31 PM.
I still think the best way that can challenge the monotomy is the drop daily/weekly limits and just make them monthly. If you feel like grinding lore for a day or 2, go for it. or if you feel like spending a few days crafting/gathering for scrips, or doing beast tribes, or going roulette crazy, or concentrating on some new content, or whatever you like. Then rather than think "oh, I HAVE do do A,B and C and D today", I can log in and think to myself, "hmmm, what do I feel like doing?" I doubt this would save any play time at all, and there's still a mountain to do, it's just not so linear/same old day after day.
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