Another person who never played any Final fantasy other than ffxi. Lance knight? whats that lol Dragoon was an Original Final fantasy job without any pet. And you want dragoons to be like in ffxi? NO THANKS.I agree with everything that you've said. But the problem is however not that it's too early for hybrid classes, the problem is that the current job for for LNC is dragoon. If it was something like a lance knight it would be fine, because a lance knight can still wield a lance and be a full DD without a pet. However if you take away the wyvern from drg then we lose what we learned to love about the FFXI drg. Even by releasing a job in the future with a pet wyvern won't be the same without the drg look and abilities.
You are being ignorant, I have played most FF games fyi and FFXI just happened to have dragoon option that I liked best (with room for certain balance improvements). Just because it doesn't clinch with your view on dragoon does not make it any less worth.
A dragon knight might have been a dragonslayer in it's traditional way, but in the name itself it doesn't imply that dragoon can't be a dragon specialist, with or without assitance from a wyvern. Your point is nullified.
Its not my view of dragoon FYI it was the view of dragoon as implemented from the original FF games. Having a name dragon knight or dragoon doesn't mean they have to be a dragon tamer. Look at DARK KNIGHT do you see them having a pet demon? Also, look if they put a pet wyvern then they are going to balance not just the dragoon job but the whole job/class system as well. and the result would be Job classes will be broken like in ffxi. You are the one who is being ignorant. You are stuck in FFXI and can't let go of your pet wyvern. All we are asking for the dragoon is to just put back dragoon as it originally were. A STAND ALONE STRONG DD that has a dragon as a mount.You are being ignorant, I have played most FF games fyi and FFXI just happened to have dragoon option that I liked best (with room for certain balance improvements). Just because it doesn't clinch with your view on dragoon does not make it any less worth.
A dragon knight might have been a dragonslayer in it's traditional way, but in the name itself it doesn't imply that dragoon can't be a dragon specialist, with or without assitance from a wyvern. Your point is nullified.
If you want a dragon really bad then why not just have a dragoon have the ability to summon a wyvern and do one massive damage and leave, just like summoning bahamut.
Just out of curiosity, does anyone know what the opinions are on the JPs side of this discussion?
A lot of original FF concepts have evolved through the series, and in FFXI the concept of dragoon took a different step. Like it or not FFXI is part of the Final Fantasy franchise, meaning that the idea of a dragoon with or without a wyvern are equally worth in the argument of staying true to Final Fantasy. If you didn't like it that doesn't make it any less worth.
I understand what you mean, but drk is a bad example. Dark Knight is a knight that uses dark magic, that doesn't necessarily connect it to demons, it gives it a connection to dark magic spells. Dragoon does however have a clear connection with dragons and their kind.Look at DARK KNIGHT do you see them having a pet demon?
There is already one pure stand alone DD job and that is monk, why not offer variety? The fact that I liked the idea that was implemented in FFXI doesn't mean that I'm stuck there. I have plenty of other preferences for this game from other Final Fantasy games that I have played.You are stuck in FFXI and can't let go of your pet wyvern. All we are asking for the dragoon is to just put back dragoon as it originally were. A STAND ALONE STRONG DD that has a dragon as a mount.
Depending of how this could be developed I wouldn't mind, but the point of a companion is companionship, not a hit and run.If you want a dragon really bad then why not just have a dragoon have the ability to summon a wyvern and do one massive damage and leave, just like summoning bahamut.
It's not about FFXI it's about a concept that I and others preferred in one of the Final Fantasy games (FFXI or not).
You're not allowed to like or want something a lot more didn't like, didn't get that memo? :x I actually liked XI's dragoon most as well because it fit more in line with the original design of it, someone who fights alongside dragons and even harnesses their powers -- But as said, people read that it may weaken them, they want nothing to do with it, they want the job to be "powerful" even though the game itself still needs balancing.You are being ignorant, I have played most FF games fyi and FFXI just happened to have dragoon option that I liked best (with room for certain balance improvements). Just because it doesn't clinch with your view on dragoon does not make it any less worth.
A dragon knight might have been a dragonslayer in it's traditional way, but in the name itself it doesn't imply that dragoon can't be a dragon specialist, with or without assitance from a wyvern. Your point is nullified.
Just like Rappelz, you can balance pets very well in a way that it won't weaken or strengthen you, but be a part of the job. The problem with XI's implementation, was people as proven with XIV as well, are oversensitive to what is and isn't powerful.
It's why Archers got nerfed, it was overpowered, THMs had a few of their abilities nerfed over the year because it was overpowered, Dragoon with or without a wyvern, as a critical based fighter, would be nerfed just as easily unless they balance the game because critical hits, with the proper materia and gear is very overpowered...so do people really think a job built around that wouldn't be adjusted regardless of an ally pet?
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