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  1. #1
    Player
    Sevokevo_Royuki's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    228
    Character
    Sevokevo Royuki
    World
    Sargatanas
    Main Class
    Monk Lv 60
    Quote Originally Posted by SilvertearRen View Post
    If we're going to get wyverns...make sure they're big, intimidating, and mountable as an aerial combatant. And they should not take away ANY stats whatsoever from the player dragoon's stats. I want the wyvern to be considered an "add-on" that can be disabled in PvP combat environments.

    And when I say Big, I mean big enough to knock over a conga line of chocobos with a sneeze...

    And when I say intimidating, I mean they should cause the City Guards to wet their pants with one glare...

    And when I say mountable/aerial combatant, I mean they should be rideable by Dragoon, and they should be powerful in mid-air combat. (Garuda, I'm looking at you~)

    Basically, I am not against the idea of a Kain/Freya Dragoon having the option to have a strong wyvern at their side that does NOT cause problems with balance.

    Here is a list of requisites:
    1. The Dragoon should be able to fight on their own on equal footing against other classes and PvE enemies without the wyvern.
    2. The Wyvern should be restricted in PvP (aka, not summonable)
    3. The Wyvern's main purpose would be the mount to the Dragoon as mounted cavalry.
    4. The Wyvern is capable of fighting on its own, but not capable of winning ANYTHING on its own. Period. The Wyvern should be used primarily as a PvE/Lore device, not an actual combat pet class. (That role is reserved for Summoner and Beastmaster, folks.)

    Better yet, the Wyvern could be rewarded as an achievement for the player having completed all Dragoon-related quests, that way, it becomes more of an optional function than an absolute necessity.
    I would love that to... The Wyverns need to be about the size of the dragons that where demonstrated in the Live Letter.

    As for flying.. I can't see that that make alot more stuff placed on the DRG then other classes and as for having the Wyvern be SO big then I feel the the character should have a small decrease in power so it don't be overpowered. Now if the wyvern was small like in FFXI then I would love to see you keep you full strength and have the wyvern as a add on. I am just thinking as a balance effect here now.
    (0)

  2. #2
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I think Dragoon should be without Wyvern, but a Dragon Tamer should be the Beastmaster Counterpart of Dragoon. That way everyone can win.
    (0)

  3. #3
    Player
    Join Date
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    Quote Originally Posted by Nuru View Post
    I think Dragoon should be without Wyvern, but a Dragon Tamer should be the Beastmaster Counterpart of Dragoon. That way everyone can win.
    This would be a good suggestion. Actually, that does sound very Final Fantasy XIV-like. I mean, when you consider the fact that Ishgard hates the dragons...

    And you add in the fact that the region Dravania is very likely the seat of the Wyrm-King Bahamut's territory due to the fact that it is where the majority of dragons live. And guess what City-State is found in Dravania?

    Sharlayan.

    I would totally love an opposing counterpart class/job to stand opposite of the Dragonslayer (Dragoon), the Dragon Tamer.

    This suggestion has the makings of an epic rivalry between Sharlayan and Ishgard.

    And suppose Yoshi-P does advanced jobs?

    Holy Dragoon.
    (Kain Highwind became a Holy Dragoon in FF4: The After Years, after killing his dark side. Holy Dragoons have the power to use White Magic.)

    It would require Dragoon, and Paladin.
    (1)

  4. #4
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Nuru View Post
    I think Dragoon should be without Wyvern, but a Dragon Tamer should be the Beastmaster Counterpart of Dragoon. That way everyone can win.
    Dragon tamer sounds lame though T_T
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable

  5. #5
    That's why they are just called Dragoon with a wyvern! But I like the idea of Shar dragoons teaming up with the wyverns and the Ishgard dragoons fighting against them. It looks like we just need Dragoon Fantasy Online.
    (1)
    Retired FFXI character: Ranok of Sylph

  6. #6
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
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    Gridania
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    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Nabiri View Post
    I like your ideas. It would make for interesting quests.
    I am a sucker for storyline and when i come up with ideas I usually have a backstory or a "script" so to speak to help bolster ideas further. One reason why I love SE, they give me epic storylines to fall in love with with every game they release and some of the animes they poke their hands in.

    Quote Originally Posted by Zahak View Post
    That's why they are just called Dragoon with a wyvern! But I like the idea of Shar dragoons teaming up with the wyverns and the Ishgard dragoons fighting against them.
    Thats it, the quest I mentioned earlier could be given by a Dragoon envoy from that City State to the Dragoons of our land to "Teach" us the alternate ways of the Dragoon. One where you do not kill the dragons but befriend and fight alongside. By accepting this quest you are heading towards a path to pet class styled dragoon and by ignoring it you get to remain the Dragoon that everyone seems to favor.

    For those who may want to try a quest can be added for both sides where you go through a "Cleansing" ceremony to either wash away the sin of killing dragons or the taint of befriending dragons. This is only here should you regret your decision but would be a pain to code i'd assume.

    In the end it comes down to player choice and nobody is harmed except the dev team for having to divide a job in two or create a similar job to please both sides.
    (2)


    Keith Dragoon - Ambassador of Artz and Adorable

  7. #7
    Player
    Nabiri's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    If a wyvern does become an option someday, I would prefer it stay smaller, so as to not be in the way so much.
    Maybe a little bigger than XI's, but not huge. I feel it should look cool/fierce, but hey, I'd accept cute too.. lol
    I just never really liked HUGE pets blocking the target enemy from sight. XD Like XI's summons.
    (1)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  8. #8
    Quote Originally Posted by Nabiri View Post
    If a wyvern does become an option someday, I would prefer it stay smaller, so as to not be in the way so much.
    Maybe a little bigger than XI's, but not huge. I feel it should look cool/fierce, but hey, I'd accept cute too.. lol
    I just never really liked HUGE pets blocking the target enemy from sight. XD Like XI's summons.
    I don't think having a wyvern the same size as a drake would be any problem since we fight cluttered link fights anyway Drake size is perfect in my mind. Maybe they could make it stay a certain distance away from your character (a lot further than XI). Or (I know this is a bit over the top) be able to press a button to activate wyvern placement mode to use your camera stick to stick it away from your character.
    (0)
    Retired FFXI character: Ranok of Sylph

  9. #9
    Player
    Nabiri's Avatar
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    Mar 2011
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    Gridania
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    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Zahak View Post
    I don't think having a wyvern the same size as a drake would be any problem since we fight cluttered link fights anyway Drake size is perfect in my mind. Maybe they could make it stay a certain distance away from your character (a lot further than XI). Or (I know this is a bit over the top) be able to press a button to activate wyvern placement mode to use your camera stick to stick it away from your character.
    This is just what I would prefer. But I wouldn't be disappointed it it was bigger. X3 Your idea of a wyvern might work just as well or better than mine. :3 Apologies if it seemed my post was directed towards you.
    (1)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  10. #10
    Player
    Sevokevo_Royuki's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    228
    Character
    Sevokevo Royuki
    World
    Sargatanas
    Main Class
    Monk Lv 60
    Sadly as I am looking at this poll on the first Page of this thread... I am seeing that majority of people don;t want wyvern in the DRG job.

    Numbers as of now:

    Don't want Wyvern ---> 208
    Want a Wyvern: ---> 68


    (0)

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